roxinhojp's Recent Forum Activity

  • Thanks, i will try it here

  • I am making a Android clicker Game, and i nedd to save variables (Like the Money, Investiments Prices and the quantity that the player have and etc.)

  • Video ads its the interstitial ad of construct 2, it just configure in your admob account

  • How am I going to test in some many devices? There are 21 on the list

    ask for your friends, parents and etc.

    and when you upload a game, you dont have to make a perfect game, if someone have a problem then you try to solve

  • I'd happily use a construct 2 amazon plugin, if such a thing exists! Do you know of one?

    No, i dont recomend you to focus on other stores, keep only in Google Play or IOS Store

  • >

    > > Hi,

    > >

    > > So I followed the scirra tutorial on admob ads, I turn test mode off, I export it with cordova, I make a project inside Intel XDK, I close the program, I reopen the project (This is the only way I know to make Intel XDK show the plugins tab...) and added the plugin. I build the game and... nothing.

    > >

    > > Do you guys have any idea on what I could've done wrong?

    > >

    >

    > WHAT IS YOUR PROBLEM? DONT LET THE TEST MODE OFF IF YOU ARE GOING TO TEST OR YOU WILL HAVE YOUR ACCOUNT BANNED! the ads only appear in a android device, and install the intel xdk plugin for admob

    >

    Sorry, I forgot to close this topic =D

    The plugin I used didn't work, but now I found one that does.

    no problem

  • Hi,

    So I followed the scirra tutorial on admob ads, I turn test mode off, I export it with cordova, I make a project inside Intel XDK, I close the program, I reopen the project (This is the only way I know to make Intel XDK show the plugins tab...) and added the plugin. I build the game and... nothing.

    Do you guys have any idea on what I could've done wrong?

    WHAT IS YOUR PROBLEM? DONT LET THE TEST MODE OFF IF YOU ARE GOING TO TEST OR YOU WILL HAVE YOUR ACCOUNT BANNED! the ads only appear in a android device, and install the intel xdk plugin for admob

  • How would I go about doing this? I don't have any released games that need fixing ATM, this is for future reference. Help is appreciated!

    if your game its for android, just upload the new apk for the player and let him install it

  • Hi all,

    How can I check my game in different devices like marketjs?

    Here is an example

    do not use these things, test with a real phone

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  • Is there a way to automatically post to twitter or Facebook? Specifically a screenshot?

    I Imagine there's something that allows a user to take the canvas snapshot and then post it to twitter or facebook, but I wanted to work on something that automates this process and just posts it on click once the user allows the app to do so. Authenticate once, and then allow for automated posts. Is that possible?

    Thank you!

    i think the player have to do that

  • I successfully get the banner (ADmob Test Banner) ingame when I want it to, then I made a function so when the user restarts the game and pressed the button, the banner should go away, but it dosen't, what am I doing wrong?

    Edit, Well it seems to work as it should now when I added this

    try like this: if player press Button (GotoGame) Hide admob ads

  • I do not have iPhone or Mac just a Windows in intel xdk I see only a black screen.

    Do you have any idea how can I test my iOS game on Windows?

    Man, i recomend you to only make apps that YOU (or your friends) can test. try a emulator

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roxinhojp

Member since 20 Oct, 2016

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