randomly's Recent Forum Activity

  • Hey everyone, got a pretty severe issue with Java here.

    Recently, Java told me that an update was ready, so I installed that. The installation failed with the error code 1603 and my AV program giving me a positive at the same time.

    From that point on, Construct 2 stopped recognizing Java.

    It gives me this screen when trying to minify a script.

    (And yes, I have the 64-bit version installed)

    So I googled the crap out of the internet and tried to find a way to solve this.

    What I did until now:

    • Tried to reinstall Java (8u111 64bit gives 1603 error on install, 8u112 64bit installs fine, but C2 doesn't recognize it
    • Cleaned Java install with Java's tool, reinstalled
    • rebooted after every step
    • relaunched C2 after every step
    • went through everything google's proposals asked me to do

    None of that worked.

    Now the Java site tells me that I have Java 8+ installed, like C2 requires it.

    Anyways, the 8u111 installation still gives me an error 1603.

    (Sorry for German UI, added some translated text)

    I know that this isn't a Java problem resolving forum, but I clearly have Java 8+ installed and it's 64-bit.

    Anybody knows why I still get this error when trying to minify?

  • Depending on what you need to do, you could work with the parsing options that C2's system expressions give.

    Like left, right or mid, combined with "&".

    Now I'm not familiar with javascript, so I won't be able to create a plugin, but if you tell me how you want your numbers to be formatted, I can setup a way by using the above mentioned expressions.

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  • Well, the version that I use is a beta version.

    No idea how that works with Steam.

    Either you'll have to download the beta via Steam or download the beta from the Official Download Page.

  • Here you go:

    Download .capx

    I commented the .capx. If you have any further questions, don't hesitate to ask.

  • 1. I don't know how you set up your countdown, but the most sensible way would be to make the event like this:

    Set X to clamp(X-1,0,infinity)[/code:2kbmcm0c]
    The clamp will prevent the value from going below 0.
    
    2. Not really sure what you mean here.
    Do you want an animation for the text to show up? Like with the "fade" behavior?
    Or do you want the numbers to count up to a final value?
    
    3. Again, I don't really know what you mean...
    Do you want a popup that shows up when pressing a button, and that popup containing another button or text?
  • Yes, we will need the .capx here.

    Upload the .capx to Dropbox and share the link here.

    ()

  • rexrainbow

    First of all, awesome work with this plugin. Thank you very much.

    Now to my issue: I built an account system using firebaseV3. Everything works fine, users can change their displaynames and password, all good.

    Except the fact that the event "On profile update error" doesn't seem to trigger when the display name that has been entered in the "Update profile" action already exists...

    To test this, I created two accounts in firebase and changed their usernames in my C2 program. And even when I choose the display name that the other account already has, it changes the display name.

    Is that intended?

    I thought that the "Update profile" action would prevent same display names.

    Thanks again!

  • Sorry, I can't really grasp what you are saying.

    Are you saying that you need to combine your message database to the C2 layout?

    I have no experience with PHP, so you'll need to tell me how you access your PHP database and how you receive and send every user's messages dependent on the timestamp..

  • Alright, the problem here is the following:

    • The action Find path only triggers once when you put it under On Start of Layout
    • This means that the path is being calculated only once, being on start of layout

    To fix this, you need to call Find path regularly.

    Don't call it every tick, that would be too CPU consuming. Call it every 1 or 2 seconds, that should work.

  • Sorry about the push out solid behavior.

    I somehow thought that was a vanilla behavior.

    [quote:1i9lbn47]lol, i just thinking to make the cars still on the stage and not in the bottom of controller, so player can see.

    also not overlap the ui element on top. Any idea for this rather than using solid element ?

    Sorry, I don't really understand what you mean here..Could you re-explain please?

  • ramones

    Gotta bump this post.

    Recently created a project which is being exported to NW.js and has some TextBoxes with CSS.

    Now, NW.js apparently saves what I enter in the forms and autocompletes it.

    Wouldn't be much of a issue if autocomplete wouldn't cause this ugly yellow-ish overlay which overwrites my CSS:

    (Up: normal, bottom: autocomplete)

    I tried the javascript way you provided, but that doesn't work. And yes, I set the ID to the same ID as in the javascript.

    When googling, I also found html tags to remove autocomplete, but I obviously can't use that in C2.

    Any new way of disabling autocomplete for Textboxes?

    Thanks everyone.

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randomly

Member since 26 Sep, 2016

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