johnkx's Recent Forum Activity

  • Just wanted to share a little bit, I had tried many of the free hosting website that run php, and most of it let me disappointed for all sorts of reason, in the end, i found this, i think its a very very good website

    https://byet.host/

  • Yes, I'm using cranberrygame_CordovaFacebook_2.0.29.c2addon

  • Hi there, I'm trying to open my project with Intel XDK, while importing it prompt out a window saying Plugin Resolution error, what does it mean? And how could I solve this?

    Below is whats from the error message,

    https://github.com/cranberrygame/cordov ... e-facebook --variable

    APP_ID='YOUR_FACEBOOK_APP_ID' --variable

    APP_NAME='YOUR_FACEBOOK_APP_NAME'

  • Hi there, I am trying to create a Facebook Share button for Android games. By referring to Facebook share button (PHP) guide by stctr, I need a website that run PHP, but I do not have any website. So, do anyone know any way that I can use to accomplish what I want without needing a website?

    Thanks

  • Hi there,

    I'm trying to create a facebook share button, refering to Facebook Share Button (PHP) guide by stctr, I'll be needing a website that run php. To make sure that the method works, I would like to give it a try on free website first.. So, is there any kind hearted can give me links for creating free website that run php?

  • I tried restrict the file chooser at File Chooser Properties/Accept/.jpeg, .png, but it din't work. This following question might be silly, but where to find "Show open dialog"..?

  • Kyatric I had tried your method, and it works, thanks alot! By the way, I also found another way to do so by using the turret behaviour.

    System Every Tick

    • Player : Add Turret target sprite1

    On any touch start

    • System : Create object sprite1 on layer 0 at (Touch.X, Touch.Y)

    On any touch end

    • Sprite1 : Destroy
  • I had solved the problem, it turns out the images i used as sprites are too large, after resizing, everything went back to normal.

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  • hi there, the app was suppose to bring me to the next layout after I press the PLAY button, but it went hang and blackscreen.. Do anyone know how to solve this issue?

  • randomly sorry for late reply! Was very busy recently.. Yes, I'm wrapping with NW.js. I have two buttons on my app, one is CAMERA (letting user to take a photo) and GALLERY (letting user to choose an image from their phone). To do that, I used File Chooser to let user have access to their phone's images. The problem is, when user choose GALLERY, android give user alot of options, option such as file manager and gallery is acceptable, but it also let user to choose camera, cam recorder, sound recorder, choose music track which is irrelevant.

    Is there anyway to not show so many options?

  • Hi guys, i have a situation, when i was trying my app with my phone, I pressed the PLAY button to go to the next layout. But after I pressed the PLAY button, the game went hang, and the screen when black, I'm sure my phone was working fine, because i still can minimize and do other things...

  • Hi there, I'm trying to let user choose an image from their phone gallery and load it into a sprite by using file chooser. My problem while testing the app is, when I press the file chooser, it doesn't bring me to the phone's gallery, instead, it give me option to choose camera, gallery or file manager. How do I restrict the file chooser to select images from gallery only??

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johnkx

Member since 18 Aug, 2016

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