ChesVCF's Recent Forum Activity

  • ¡Está genial!

    Has hecho un gran trabajo con este juego, se nota que le has dedicado muchos esfuerzos. Quizá podrías añadir una lista con las mejores puntuaciones (Highscores) para aumentar la competitividad, aunque tal y como está el juego ahora ya va perfecto.

    ¡Un saludo desde Valencia!

  • Fine This was going to be my next solution, but I simply don't understand why the first solution didn't work.

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  • I don't understand why this doesn't work for you, for me it works fine.

    Using my way, there are two conditions, and whenever they are true, an action happens. I can only imagine tant you have added some extra conditions, that aren't always true and therefore the action doesn't happen.

    Try this:

    • Toggle disabled (or delete) all extra conditions, that aren't the ones I told you
    • Make sure you are using the event "Is overlapping" and not "Is overlapping at offset"
    • Try using the event "On collision with an object"

    If this doesn't work, please attach a capx and I will take a look.

  • Hi,

    I am developing an app, and at the bottom of the layout is a Text Box. I have already exported the project to an apk and tested it on a mobile phone, but my problem is, when I write something in the Text Box, the keyboard pops up and overlaps the Text Box, so I can't see what I am writing.

    Is there any way to detect a keyboard popping up in a mobile phone, in order to make everything move up? Do I have to set maually the Y of every single object to their own Y + the keyboard's height? Or is there any better way?

    Thak you

  • Hi, I'm ChesVCF and I'm trying to develop an app for my Instagram Valencia CF fan page (@ches_vcf)

  • Try this way:

    Event: Sprite22 Is overlapping Sprite1

    AND (another condition) Sprite22 is overlapping Sprite2

    and then you add your action. This should work, if it doesn't, let me know.

  • Please, could you tell what kind of game you have in mind?

    Try adding a Highscore/Leaderboard, so that the players try to beat their own highscores and the highscores other users made.

    You could also try to implement a system that allows the player to improve (for example paying coins that can be collected), this way players will have to play in order to improve.

  • It depends on the system you use to export your game. If you use the Intel XDK (which is the system that is normally used to export your game to an apk) you have to provide 4 different sizes (in PNG format) which are: LDPI - 36x36px; MDPI - 48x48px; HDPI - 72x72px and XHDPI 96x96px.

  • gumshoe2029

    1. a 000webhost.com server

    2. which is exactly the difference between normal and dedicated servers?

    I tried using the AJAX object to "contact" a database, but my problem is that all the tutorials are written for PHP 5.6 (which uses MySQL) and since the PHP 7 update, it is necessary to write MySQLi (I don't know and I didn't find the adequate code), so I decided trying with the Multiplayer plugin (which would be fine if the room's stability didn't depend on the host being connected). I don't want to give up the Multiplayer plugin yet, I hope to be able to find a solution.

    Anyhow, if you could kindly tell me what I exactly need to research on to implement a dedicated server (I do only have basic knowledge), it would be great.

    Thank you once again for your help, I really need it

  • gumshoe2029

    Thank you for your answer!

    After reading these posts I have 2 questions:

    1. How can I add a browser or a browser emulator on my server? I am not really an expert in servers. I suppose if I do this once it won't be necessary to mantain the server (excepting there is a bug or the server has any problem), isn't it?

    2. I read that the Multiplayer Plugin does not work with iOS, but this post is from 2015. Does it work now on iOS devices?

    Tank you once again for your reply

  • Hi,

    I want to make a chat where the host is always connected, so that the peers don´t get kicked from the room whenever the host leaves the chat room. I do already have a 000webhost-server which I could use, but I don't know how to make this server my chat room's host.

    Do I have to configurate anything in this website? Or can this be done only with events an actions?

    Thank you for your help

  • rexrainbow

    1. I know, I am dealing with the Firebase Plugin. My question is: How do I configure the Firebase's database, so that whenever the game updates the scores, it gets the scores from this concrete database? Is it necessary to do this with a JSON?

    2. This is very similar to question 1: once the player is authentificated (logged in), how do I automatically save his score to a database with his User ID, so the player is able to recover his current score if he logs in to his account from anther device?

    3. Which system do you recommend for exporting games to Android/iOS instead of Intel XDK?

    Thank you once again, once I solve this issues I will be able to publish my game (thanks to you! )

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ChesVCF

Member since 15 Aug, 2016

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