ebrar's Recent Forum Activity

  • thank you ramones. but can this help me to set an event like, "<condition> ---> move player to 53" ? can the system "read" these numbers like me? if yes, how?

    thanks again in advance.

  • maybe i should be more clear to get an answer. i'll try to explain my situation more precisely.

    i need to identify every single sprite instances created by an array. i have a 10, 10, 1 array and this array creates 100 instances. what i need is to identify differently every instance so i can set orders like "when global variable A changes (from y to y+n) move the player from instance(x) to instance(x+n)". or "when player is on instance(z) move it back to instance(w)" etc.

    as you can see i want to use these instances as different "identified" positions in my game.

    how can i do that "numbering" ?

    ps: if this explanation is not clear enough either, please don't hesitate to ask questions. this will help me to explain my problem more explicitly.

  • hi everyone

    i am searching a way for giving different numbers (e.g. 0 to99) to each object instance on a 2D array. i am trying to do this by changing their instance variables but i couldn't find a way to set their instance variables differently according to their positions in the array.

    to sum up my ultimate objective is to number each square on a 2D grid 0-99 so i could use these numbers to make a 1D board game (like monopoly or backgammon) while it look like a 2D board game (like chess or checkers)

    i hope i was clear :/

    thanks in advance.

  • hi everyone

    my name is Ebrar, i'm a law student from Turkey. designing games and stuff.

    see you again

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  • more games needed. i thought i grabbed one but even that one's gone (after i accepted the game)

    :(

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ebrar

Member since 3 Sep, 2012

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