csheridan's Recent Forum Activity

  • Hi all! I want to make a game that challenges players to say "pencil" as many times as they can in a set period of time, without the voice recognition processing another word. Mostly because it sounds funny when people try to say "pencil" over and over really fast.

    Anyway, right now I'm just working from the voice recognition example, so I have it displaying the audio transcripts in text boxes. What would be the best way to count the number of times "pencil" appears in the final transcript? And what would be the best way to identify whether any word other than "pencil" appears so I can count that as a failure?

    Thanks for your help!

  • That works fine, thanks!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm trying to make an adventure game, and I want the mouse cursor to be able to do three basic things (to incorporate the different verbs into the cursor like in Sam & Max Hit the Road, for example).

    I want it to start out as move, then on right click become look, then on right click become use, and then on right click back to move.

    <img src="http://i.imgur.com/s2No3.png" border="0" />

    I can't get it to work, however. When I delete one of the latter events it at least changes once, but the way it's set up now it doesn't change at all.

    I'm sure there's something easy I'm missing but I haven't found anything specifically addressing this. As you could probably tell, I'm very new at this.

    HALP

csheridan's avatar

csheridan

Member since 22 Aug, 2012

None one is following csheridan yet!

Trophy Case

  • 12-Year Club

Progress

12/44
How to earn trophies