hsetiawan's Recent Forum Activity

  • Just print-screen your sprites or use the snippet tool for windows and remove the background

    So it's impossible to do it in photoshop?

  • DREAM ADVENTURE

    A 2D Platformer Game

    This game is still in beta (Only 5 level), will update new level soon!

    Download at Google Playstore :

    https://play.google.com/store/apps/deta ... madventure

    If you already tried the game out, please also fill this survey about your experience playing Dream Adventure

    (After submitting a survey, you will receive a code for a new character that can be redeem in-game)

    https://goo.gl/forms/VN34imvWeuxJih5h1

  • Hi,

    I want to use the glow horizontal & vertical from construct 2 effect, but kind of worried about the performance (if i glow on all sprite).

    So i want to make the glow from photoshop, how can i achieve the same effect?

    Tried blurring the sprite & set it to overlay, still seems different from construct 2 glow horizontal & vertical

  • Hi,

    I'm trying to make a word search game by using a list of english dictionary on 1 txt file and load it using ajax and loop it through an array

    But since the txt file consist of more than 30.000 lines, it freezes up everytime it's doing the loop through an array

    Are there any other method to do this?

  • DREAM ADVENTURE

    A 2D Platformer Game

    This game is still in beta (Only 5 level), will update new level soon!

    Download at Google Playstore :

    https://play.google.com/store/apps/deta ... madventure

    If you already tried the game out, please also fill this survey about your experience playing Dream Adventure

    (After submitting a survey, you will receive a code for a new character that can be redeem in-game)

    https://goo.gl/forms/VN34imvWeuxJih5h1

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • DREAM ADVENTURE

    A 2D Platformer Game

    This game is still in beta (Only 5 level), will update new level soon!

    Download at Google Playstore :

    https://play.google.com/store/apps/deta ... madventure

    If you already tried the game out, please also fill this survey about your experience playing Dream Adventure

    (After submitting a survey, you will receive a code for a new character that can be redeem in-game)

    https://goo.gl/forms/VN34imvWeuxJih5h1

  • DREAM ADVENTURE

    A 2D Platformer Game

    This game is still in beta (Only 5 level), will update new level soon!

    Download at Google Playstore :

    https://play.google.com/store/apps/deta ... madventure

    If you already tried the game out, please also fill this survey about your experience playing Dream Adventure

    (After submitting a survey, you will receive a code for a new character that can be redeem in-game)

    https://goo.gl/forms/VN34imvWeuxJih5h1

  • No, C2 loads the images placed on that layout into memory when you visit it. That's what causes the lag probably.

    Do you use big or tons of smaller images?

    Ah i see

    My platformer game uses pixel art with mostly 16x16 art

    But the layout is 3000 x 320 pixel

  • Hi,

    I'm working on a platformer game for android, and using cocoon.io to export.

    When i open the app, and go to level 1 for the first time, there's a lag (stutter-like 1-2 seconds randomly)

    But when i restart the layout after that lag, the game runs smoothly.

    Doesn't Construct 2 preload all of the image or assets at the start of the app?

  • Hi,

    I'm working on a platformer game for android.

    For the enemy, every time they are hit by the player, i want to set the brightness effect to 100 (white).

    Should i put the Brightness Effect on the "Enemy Layer" Or "Enemy Family" (Performance-wise) ? (Or is it the same?)

    Also, i want to put "GlowHorizontal & Glow Vertical" Effects on certain sprites that are not on the same layer

    Ex: I want to put Glow to:

    - Player -> Which is on the Player Layer

    - Enemies -> Which is on the Enemy Layer

    How do i achieve this effects with the best performance?

    Thanks

  • > Ribis If you're not going to optimize your effects, particles and graphics, even you use the most optimized engine, you will fail.

    >

    I know, in fact most of the time it depends by the abillity of the developer to make the best performance for the game... is someone make a simple 2d mario with a simple gameplay and runs bad, could be 2 reasons:

    bad "code" or some bad performance with construct2

    check this video:

    I make the donkey kong country engine and look how run, 5400 objects animated and looks how runs... also I can make ad editor for ad users who want to make his own map and play it... (I made that method for make the level designer easier)

    I "remade" the same engine with half of event (before was like 1200 and it was wunning perfect) and the gamaplay is not easy, 2 players, the player can crab stuff, different kind of enemy and ability, jump on the animals,ropes...etc...etc... and also, there is no physics, I just use solid and platform behavior, I avoid to use all of third party... most of the time I make a fake physics and I never use a particle effect... I make my own..

    I fell frustrating just because of the bad performance (sometime the framerate change without any sense) and for the export... for the rest, construct2 is the best software for make game and app very quiclky and you can get work... but the exporter is another story so...

    Wow the game looks great! great job!

    Mind if i ask what do you use for fake physics? (like throwing the barrell)

hsetiawan's avatar

hsetiawan

Member since 1 Jul, 2016

None one is following hsetiawan yet!

Trophy Case

  • 8-Year Club
  • Email Verified

Progress

9/44
How to earn trophies