Try the demo here. This example shows how to calculate the percentage of a rectangular area that is covered by one or more other rectangular shapes. For example...
AutoTileGen is software for generating terrain-based tilemaps from 3 input images. For example: These 3 images: Resulted in this tilemap: Which can be used to m...
This is an example of how to manually set up waypoint objects, and have other objects move along a path of waypoints. Demo. Please Note: The Capx was made to re...
This is a simple example of how to store/remove items from an array, and display the array's contents to the player. This is useful for setting up inventory sys...
This is an example of how to calculate the X and Y position of where the angle of 2 objects intersect. This is useful when you have objects representing lines,...
This is an example of how to scroll the camera back and forth between 2 objects. This is useful for games there the player controls multiple characters in diffe...
This is an example of how to limit the player's Textbox input to certain characters. Any unauthorized characters are automatically removed.
This is an example of how to record the activities of a player to an array, and display the contents of that array in a scrollable window similar to MMORPGs. De...
This is an example of how to record an object's movements to an array, and "play" the array in reverse to achieve a rewind effect similar to Braid. The example...
This example shows how to limit the camera's movement to a specified area. This is useful for limiting the player's view to the room they're currently in, simil...
This is an example of how to auto-tile sprites using an array and a bitwise method explained here: Demo. Please Note: With the addition of the tilemap plugin, i...
Member since 11 Aug, 2012