zatyka's Recent Forum Activity

  • Adding the border to the div around the canvas gives me this.

    Granted, my css/html knowledge is very limited, so I could be adding it to the div incorrectly.

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  • I'm not sure if I'm doing something incorrectly, or if this is a bug. I'm guessing the former, so I'm checking here first. When I export a project to an HTML5 website, and change the index.html file in a way that moves the location of the canvas, the mouse doesn't seem to function correctly. Here's an example. The red box is supposed to always be centered on the Mouse. Both links are pulling from the same runtime file:

    Standard index.html

    index.html with a couple page breaks, and a border around the canvas

    In case it helps, I'm exporting using r112, and testing in Firefox. Here's the capx.

    Anyone know what I'm doing wrong, or is this a bug?

  • Thank you very much. That was very helpful.

  • I'm hoping someone can offer me some advice.

    I have a scenario where the main character walks around a room. Within the room are multiple objects belonging to the same family (named FindableItems). The family has an instance variable to determine whether the object is "findable".

    Among the family's "findable" objects within a certain distance, how can I determine which one is nearest to the main character   Right, now it looks something like this

    <img src="http://i.imgur.com/MKC3b.png" border="0" />

    This results in a lot of false positives as it's not respecting the "findable" variable, and distance from the hero, when choosing the nearest object. I'm sure there's a way to do this that I'm not thinking of.

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zatyka

Member since 11 Aug, 2012

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