DeMayunn's Recent Forum Activity

  • Rory - Yeah i know, i'm still in contact with him :P

    However let's keep reminiscing to Twitter.

  • Phew, do i have a history with these type of tools.

    I pretty much tried every single one, but i'll talk about more recent ones.

    I feel nostalgic for Game Maker because my first "Games" were made in it when i was about 9 or 10. but it was shortlived, i loved RPG Maker 2000 and 2003 back in the day.

    first time i got serious was much like Rory when i got involved with the Mirage Source community, Dabbled with the horrors of VB6 with the help of people like DFA, but again nothing ever really turned out of it.

    Programming a game from scratch was never my thing,

    I was always a mess in everything, especially in code, so i decided to try out Stencyl about 8 months ago, i quite liked it but i had far

    too many issues with it, tons of physics bugs and the recent price update really turned me off of it.

    Then i found Construct Classic, made a bunch of prototypes and fell in love. Now i moved to C2 and do everything in it.

    And hopefully, my first Truely complete game.

  • Thanks, i'll experiment with that, might be worthwhile.

  • Is it possible to do multi-threading in construct 2?

    using something like Web Workers or WebCL?

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  • github.com/jeromeetienne/EasyWebsocket There are non-minified versions in the Gapp and Node subfolders.

  • Other than EasyWebSocket and Photon i dont know any other open solutions for HTML5 multiplayer games, that require little-to-none Server-side programming.

    Using something like Nodejs is probably going to scare newbies off.

  • I am using chrome, i get this - Error: INVALID_STATE_ERR: DOM Exception 11

  • rfisher

    Thats pretty interesting, though the example doesnt work.

    Also, isnt PHP a bit Awkward for this kind of use?

  • Hey! :)

    I'm from israel, has always been my dream to build Video Games,

    I've programmed in many things before, but Scirra's tools got

    me hooked, first with Construct Classic, and now with C2

    which i hope to buy a license for soon!

  • Ubivis

    I like your motivation! :)

    Photon seems nice, but i'm not going to use it because it has no

    linux port (so i cant host it on one of my servers) and Cloud has no free tier (trial doesnt count).

  • Yeah, i just found it and thout it might be a nice thing to develop on since you can do all the game and server logic in C2, and is pretty simple to understand.

    Velojet

    IE10 has a working implementation of WebSockets, so it's not going to be a problem for long.

  • This is merely a suggestion, but easywebsocket.org

    seems like it would be a pretty awesome plugin,

    might make building multiplayer games a whole lot easier. <img src="smileys/smiley1.gif" border="0" align="middle" />

    I havent really felt like picking up Javascript until now, maybe i will for this.

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DeMayunn

Member since 8 Aug, 2012

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