I'm supposed to be doing a gamejam right now, but I've wasted 3 hours being stumped on this issue and figured I need to get some help otherwise I won't finish.
http://a.pomf.se/qrcznr.png
Example image.
I've used the distance method described elsewhere in forum, but it doesn't seem to work. No matter the distance of the player to main android colision boxes, it triggers his movement.
An oversight in the events?
Are there better methods?
With these methods I'd like it to work per instance (so i can have multiple independent enemies) and have them able to shoot and alternatively melee attack when within a small distance of player character.
Time is of the essence and thankyou in advance for looking. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">