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That’s riiiiight, my weekly ramblings are back on track! Didja miss me? Aha, don’t answer that. So, on Tuesday we did a little bit... Read more
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Better late then never right? Sorry, today’s blog post is delayed because reasons. Anyway, nothing too exciting to report - still... Read more
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Another week, another game dev quest embarked upon! Given that a lot of things in this game will rely on displaying text in some f... Read more
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It's been a busy week for me gamedev wise, what with Tuesday's stream and then working on the game at an event on Wednesday (until... Read more
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It’s Friday, which on its own is a good thing, but when you’ve also finished another test project for a game mechanic (that actual... Read more
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So we’re going to carry on in a similar vein to last week – I’m gonna talk a bit about artwork. I finally got into gear and starte... Read more
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Hello folks, it’s time for another blog post! There’s not masses to talk about on the game development front, so I thought I’d sha... Read more
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If you read my post last week, you’ll know I was rather excited about the fact that my NPCs were pretty much all working, and life... Read more
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That’s right, the title says it all, I am DONE with NPCs. For the moment anyway. On Tuesday’s stream, I put in the last bit of cod... Read more
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So, this is less of a devlog, more of a blog about streams – it’s time for a progress report! Things have been going so well on th... Read more
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Laura_D

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