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Happy Friday! I hope you've all had a good week. I'm gonna chat a bit today about following my own advice and the final iteration... Read more
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  • 3 comments
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Welcome to another edition of Developer Diaries. This week, I spoke to Nick Dufault, aka Vimlark Games. Hey there, I’m Nick. I mak... Read more
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This week's blog continues on a bit from last week – the story about the crafting thread in the forums? Well, that conversation co... Read more
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Hey guys, it's Friday and that means it's blog time! I'm still on the crafting theme this week, and thanks to Kyatric, real progre... Read more
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  • ~2-3 mins read time
  • 1,195 visits
  • 1 comments
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We're back with another edition of Developer Diaries! This time, I caught up with Mateus Ferreira, the developer behind several gr... Read more
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  • ~4-7 mins read time
  • 3,900 visits
  • 14 comments
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Howdy folks, you may have escaped me last week, but I am back, and I've been messing around with more crafting experiments! I've d... Read more
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  • ~1-2 mins read time
  • 1,103 visits
  • 3 comments
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We love to hear about what you're up to with Construct, and this week I caught up with Fossil Games who are currently working on p... Read more
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  • ~2-3 mins read time
  • 2,861 visits
  • 4 comments
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Happy Friday! I am trying to write this blog while also trying to not melt into a puddle – it's proving challenging, but I shall p... Read more
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  • ~1-2 mins read time
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  • 5 comments
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Just a quick update from me this week, which I'm sure you're all delighted about! The Inventory Tutorial was updated yesterday so... Read more
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  • 1,067 visits
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Well, I've started importing my inventory code into my main game file which is great. It's all nicely contained in its own layout... Read more
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Laura_D

Member since 3 Jun, 2016

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