clarkkentnicdao's Recent Forum Activity

  • > This is very annoying when you don't have any support on something you bought

    >

    What did you mean when you said admob was "breaking touch"? I am using admob along with the facebook and unityads plugins on iOS without issue. I have people testing via Test Flight.

    How did you put the unity ads? i don't know how to put it. i am using intel xdk. and i want to convert it on android.

  • Hello. i have a little problem in unity ads that i bought yesterday. i don't know how to put it on my game. i use intel xdk and i want to put it on android phones. thanks for your advance reply

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  • i bought it at cranberry cordova plugin (just to be exact)

  • I just bought cordova unity plugin and i don't know how can i make it work. i am using intel xdk and i want to put it on android. anyone can help me?

  • > May I know what cordova plugin may i use.. I am working for this screenshot on android for how many days. and how to add it to my converting tool?

    > Thanks a lot for your reply everytime..

    >

    I don't know. I only said it might be required.

    Plugins in XDK are added as indicated in this tutorial's page.

    I'm afraid working on features for days is part of game development.

    Thanks a lot.. I hope i will figure this out and i will share it here quickly

  • You get an URI, then it is up to you to do something with it.

    You either download it using the Browser plugin.

    Or send it to an online server of your choice using AJAX.

    When you take the snapshot, it is just a line of text you have to do something with.

    When you mention Android, do you mean exported as a Cordova application or executed in a browser on Android ?

    The execution in browser will work as is. Exported as Cordova might require you to add some Cordova plugin to your converting tool.

    yup i exported it to apk using intel xdk 3400.. May I know what cordova plugin may i use.. I am working for this screenshot on android for how many days. and how to add it to my converting tool?

    Thanks a lot for your reply everytime..

  • It works. You use the system action, it takes your whole canvas as a screenshot and there is a "On canvas snapshot" scirra.com/manual/124/system-conditions system condition you can use to trigger actions when the snapshot is taken.

    And you have access to your screenshot as an URI using the scirra.com/manual/126/system-expressions system expression "CanvasSnapshot".

    Reading the description for all those in the manual do help.

    See scirra.com/forum/how-do-i-create-multiple-snapshots_t177844 this topic. Not exactly the same as what you want, but it shows snapshot in action.

    sadly screenshot didn't work on my android

  • It works. You use the system action, it takes your whole canvas as a screenshot and there is a "On canvas snapshot" scirra.com/manual/124/system-conditions system condition you can use to trigger actions when the snapshot is taken.

    And you have access to your screenshot as an URI using the scirra.com/manual/126/system-expressions system expression "CanvasSnapshot".

    Reading the description for all those in the manual do help.

    See scirra.com/forum/how-do-i-create-multiple-snapshots_t177844 this topic. Not exactly the same as what you want, but it shows snapshot in action.

    Thanks! I will look at it

  • I am waiting for this too..

  • You can take screenshots of the canvas using the scirra.com/manual/125/system-actions system action "Snapshot canvas".

    Otherwise, instead of actual images, you could save the position and animation frame of each sprite composing your robot (in a data structure like an scirra.com/manual/108/array array or something) and display it accordingly in your game.

    For that, I guess you should look into the scirra.com/manual/188/local-storage:2dm5d52p]local storage and existing examples on how to save/load the data, and create some [url=https://www.scirra.com/manual/149/function functions to help you saving and displaying the robot accordingly. > > Also no need to bump your topic after one hour. > Do researches on your own, and if in 24 hours there is nothing new, bump is authorized, not before. > I see.. Thanks.. I will try what you said. One question... Screenshots is working on mobile? If yes I humbly asking if you have capx or link for that? Last.. sorry if i bumped it...

  • clarkkentnicdao it seems like that as you say... I will try it tonight .Thanks clarkkentnicdao haddy22

    No worries

  • First, please excuse my English because I am not good at it

    I am creating a mobile game that look likes build your robot. But I don't know how to make "SAVE" the screenshot of your finished robot and how to make a gallery to view the screenshot of your finished robots.

    Thanks.

    Hoping for replies

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clarkkentnicdao

Member since 3 Jun, 2016

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