qqba's Recent Forum Activity

  • after i try the first example of construt 2,

    i decide to use it to make a puzzle bobble game,

    when the bobble on collison with another bobble, i set the bullet speed to 0.

    but sometimes the two bobbles will overlapped a little.

    i think it's the reason that the trigger is a little late.

    how Can i solve this problem?

    i added the behaviour "solid" as Ubivis says in

    Help Wanted

    and it not works.

    thank you, all!

  • thanks very much for your kindly reminding.

    I'll go to that Sub-Forum.

    i add the "solid" behaviour, it not works.

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  • after i try the first example of construt 2,

    i decide to use it to make a puzzle bobble game,

    when the bobble on collison with another bobble, i set the bullet speed to 0.

    but sometimes the two bobbles will overlapped a little.

    i think it's the reason that the trigger is a little late.

    how Can i solve this problem?

    thank you, all!

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qqba

Member since 24 Jul, 2012

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