In general, game development requires logic & creativity, but some people don't have much creativity and find it hard to make level design, game art, game-stories , scenarios, etc... on the other hand, other people find it hard to make logic, so they get stuck trying to figure thing out in general logic, game system, learn tutorials, so they take double-take to understand. as conclusion, both shortage in one area will lead delay in time of publishing game and slowing the process of game development. My point is: when there is shortage in either Logic or Creativity, which makes the most weakness point to a developer, that could lead him to get less attention and chances of making a good game?