Maybe this topic helps?
Yes it does!
Thanks
If you select your layer and add an effect in the properties, there is a water effect under distortion section you can apply, then you can control that effect in the properties or the event sheets.
I'm familiar with the effects but they don't really allow me to do what I want.
I wanted to know how people were making Water effects using the canvas plugin, things like waves and reactions to the player and other objects touching the water.
I'm also not very familiar with the plugin.
I am making a game and I wanted the ability to scroll to zoom in, and scroll to zoom out, and I can't seem to figure it out.
Hi there, Try to copy/paste your event, right click on the "is overlapping" condition and click on "invert". This will change your condition to "is not overlapping". Change the action at the end of your event and it should do the trick. "invert" works for almost all event conditions. Hope this helps!
Hi there,
Try to copy/paste your event, right click on the "is overlapping" condition and click on "invert". This will change your condition to "is not overlapping". Change the action at the end of your event and it should do the trick. "invert" works for almost all event conditions.
Hope this helps!
Thank you! This helped a lot, will help in the future as well.
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I wanted to change a global variable when an object is over lapping another object, and then change the global variable back to it's original state once the object is no longer overlapping the other object. How do I achieve this, if possible?
Member since 30 May, 2016