Here is the formula you must use: V^2 = u^2 + 2aS which becomes: u = sqrt(2aS)
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I have problems with walls. When my grounds going down and my player collide with any walls, It is problem. Do you know any solution for this?
1. I want this every time.
2. This is problem. I don't want this.
I tried pin behavior. It is sets position not looking good sometimes.
I tried gravity set 10000 this times when I try to jump it is not jumping to line.