Zathan's Recent Forum Activity

  • lunarray

    Ha! Thank you, Luna.

    Just one more question.. I think it have something to do with the "value" tween property...

    If I want to, for example, tween the timescale of the project, what I have to do? I tried a few thing without luck :\</p>

  • lunarray

    Hm.. that's interesting too, but I was talking about another thing actually.

    For example, i can't enter "sprite.X,sprite.Y" in the target of a create/initialize tween, I'm just allowed to enter numbers hehe

  • Hey lunarray ,

    Can you explain me why using variables or expressions in the "Create/Initialize Tween" action doesn't work?

    I have to leave the "target" empty, for example, and create a target action separately.. then i can enter expressions.

  • You can do it without the canvas plugin. The ring is made by creating sprites in a circle. An the masking is done by using blend modes. The shrink/grow of the circles is done by changing the size:

    https://dl.dropboxusercontent.com/u/542 ... _load.capx

    Awesome Rojo!

    I have seen a couple things you made and shared here in the forum.. you're a genius dude hehe

    Thank you

  • I assume you are talking about the properties. Set the properties you can, then set the variable ones in code, with the LiteTween Actions.

    Hehe you are right! I discovered how to do this..

    The behavior have the action 'create/initialize tween', that is what I always use, along with the 'start' action.

    The problem is that inside this 'create' action, you can't enter variables or expression on the target box.. you have to create a separeted target action.

    Why? I really don't know hehe

  • Well I would need to know what you are loading.

    For the canvas, you take the progress and turn it into an angle.

    An overly simplified version coincidentally:

    Hehe this effect is very cool, I think it would do!

    About the canvas plugin thing, the loading stuff I know how to do, my problem is in putting the canvas plugin to work, the draws, etc.

    If it's not asking too much, bcause you're helping me a lot already, can you show me a capx or something with the plugin doing the circle animation?

  • LiteTween has Actions to change any of the settings you want.

    But how? when i'm putting the scale that I want for the object, I'm just allowed to enter numbers, and not expressions or variables.

  • newt

    Hey, I'm really sorry to bother you again :

    I couldn't make it.. I really don't got it. Tried to make some things with the canvas plugin, but nothing works.

    I looked for tutorials too, but don't found any.. can you help me with this circular animation using canvas?

  • Well, i have this object that can grow to a random size. But I want it to be smooth, so i'm using litetween for the scaling.

    But litetween UNFORTUNATELY doesn't allow to use variables or expressions... I don't know why. This behavior is magic, but have this problem.. :

    So, there is a way to achieve what I want with litetween?

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  • newt

    Hmm.. interesting.

    Can you teach me how to achieve that with canvas plugin?

    I downloaded the plugin today to take a look.

  • There is a way in C2 to make something like this?

    Ps: my doubt is about doing something like this without animation, just with events.

  • I think that if you want to prototype something first in C2, you should aim to use an engine like Unity to make the official project.

    Prototype something in C2 to make it in Game Maker seems like a waste of time... both engines are made to 'simplify' the game making task.

    If you like GM, just grab it and go for it.

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Zathan

Member since 1 Jul, 2012

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