I'm posting here beacuse i can't make a new one... Hi folks, how are you? Today I'm posting here because I need some help. I'm doing a "Sidescrolling endless game" and I am having some problems with the ground. My idea is to have several boxes with different sprites of size 32x32 and a repeat one after the other in random number, and also to vary the height of the same (so the player can avoid them). For this I am using a behavior of "Platform" and "Bullet" for the player and for the boxes I'm using a performance of "Bullet" (to achieve the movement) and "Solid" so the player can run over.
The problem I am having is that, for some reason, when the player touches the cases for running, it moves forward (when they have the same speed in bullet behavior) and if it decreased the amount of time between the creation of the boxes, the boxes are created closer together and the player's speed increases.
Hope you can help me. Thank you! ! !
I leave a file to see what happens.
dropbox.com/s/hj2hc9atq8rsmvs/Prototipo3.capx