lxsplk's Recent Forum Activity

  • Good afternoon people! How are you? Today I post in the forum because I have a little problem, I'm making a game that the player is on your side and the player runs constantly, as you go the speed increases to a certain speed. The problem is that at that speed (bullet behavior of 600 and up) the player strikes against other sprites and crosses, when, at small velocities the player hits the sprite (that's the correct operation). Is there any solution for this? thank you very much

  • Yeah, that moderator was me. :)

    Sounds like an issue for

  • You can't make a new thread? what happens when you try?IApparently a moderator created this topic.... because a message which apears mentioned that I did not have permits and would not let me create a new one.

    Why would you give the player both 'bullet' and 'platformer'?

    Other than that, the program is doing exactly what you tell it to. What you want it do, may be another matter ;)

    If you could be a little more specific, that would be nice.

    Already solved the issue, thanks anyway

  • I'm posting here beacuse i can't make a new one... Hi folks, how are you? Today I'm posting here because I need some help. I'm doing a "Sidescrolling endless game" and I am having some problems with the ground. My idea is to have several boxes with different sprites of size 32x32 and a repeat one after the other in random number, and also to vary the height of the same (so the player can avoid them). For this I am using a behavior of "Platform" and "Bullet" for the player and for the boxes I'm using a performance of "Bullet" (to achieve the movement) and "Solid" so the player can run over.

    The problem I am having is that, for some reason, when the player touches the cases for running, it moves forward (when they have the same speed in bullet behavior) and if it decreased the amount of time between the creation of the boxes, the boxes are created closer together and the player's speed increases.

    Hope you can help me. Thank you! ! !

    I leave a file to see what happens.

    dropbox.com/s/hj2hc9atq8rsmvs/Prototipo3.capx

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  • Hey there ! I'm Alexis and i'm new on Cosntruct 2, i'm from Argentina, South Ameria so excuse me if my english is not perfect. I'm having a little problem when i export my game. It's a realy simple game test, it's have a player who can run on top o plataforms and jump (i follow the arcade tutorial) and it also have some touch controls, it has 3 layers (background, main and touchButtons), 6 sprites and the player animation (1 running secuence strip). I try exporting the game with PhoneGap and it works but runs REALY slow on my Asus Transformer TF101 (it has Tegra 2 and 1GB of RAM with ICS). I try export the game with appMobi XDK, i follow all the steps but when i download the *.apk an install it on the tablet stays in the loading screen and then crash. I'm realy foward to export correctly my game because i'm starting a very little company with a friend and i want to know everything before i buy the license (i know that exist cacoonjs but firstly i want to try with the free options). I hope you can help me with my performance issue. Thanks ! !

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lxsplk

Member since 28 Jun, 2012

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