Good afternoon people! How are you? Today I post in the forum because I have a little problem, I'm making a game that the player is on your side and the player runs constantly, as you go the speed increases to a certain speed. The problem is that at that speed (bullet behavior of 600 and up) the player strikes against other sprites and crosses, when, at small velocities the player hits the sprite (that's the correct operation). Is there any solution for this? thank you very much