eldods's Recent Forum Activity

  • so is the accelerometer not working or am i writing it wrong?

  • Ashley wouldn't we need to be doing this through eclipse for images of different android screed densities

    ldpi

    mdpi ...

    i dont think fullscreen scale mode would take care of this

  • i have an app thats been working on the phone browser and the accelerometer seems to work fine like that but then as a direct canvas project once its on the ipod the accelerometer functios dont seem to be working here is the capx just download it and run it through the xdk push it to your phone and you can see that the code is there fo it to work but for some reason on direct canvas that sprite dosnt want to budge please i would like to know why thi is like that i alreay know on cocoon the accelerometer functions arnt working but ive been in touch with Ludei whom is saing that support for the accelerometer will be released this week is this also an issue fo direct canvas with app mobi and if it is when do you think you will be releasing

    https://dl.dropbox.com/u/96964806/gammtouch.capx

  • https://dl.dropbox.com/u/96964806/gammtouch.capx

    link will download a good capx accelerometer still not working

  • Whoops just realised i copyd the wrong link

    sorry bout that

    here it is

    https://dl.dropbox.com/u/96964806/gammtouch.capx

  • if that links not workinghttps://dl.dropbox.com/u/96964806/gammtouch.capx

  • some reason direct canvas gama controls wont work here is the capx why is that does direct canvas not support gamma?

    it works on the xdk but not on the ipod

    https://dl.dropbox.com/u/96964806/gammtouch.capx

  • ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Cannot move layouts between projects yet

    Condition: &(new_parent->project) == &(layout->project)

    File: Projects\LayoutFolder.cpp

    Line: 250

    Function: void __thiscall LayoutFolder::MoveLayoutTo(class Layout *,class LayoutFolder *,class Layout *,bool,bool)

    Build: release 101 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

    i hit retry then it worked and then i hit undo and it shut down construct

  • also uploading the other way through starting the project first and then sending it to the appmobi project folder this is happening

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  • dont really want to start a new thread about this but appmobi direct canvas for apple not working

    steps

    1 export to appmobi use direct canvas

    2 upload the file it works in the emulator

    3 hit test anywhere

    4 grab the appl ipod touch

    5 open the app launch the current app it gets to the appmobi splash page load the dosnt even hit the game loader screen and the app shuts down any thoughts on what happening i am using all supported plugins spent hours doing that

  • ok how would i go about contacting ludei also ive noticed that the accelerometer is not working on cocoon and that its only working in portrait mode

    an yes i am exporting it with phonegap not appmobi

  • cocoon keeps freezing on me i click the fps and.. it freezes cant check anything

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eldods

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