mmadnani's Recent Forum Activity

  • Thanks and sorry for the above link,

    mnmcaesar.wix.com/construct2-doubt

    this may help with the image.

    The above file could not help me. But maybe with image you may understand.

    When the playable character-an object sticks to the wall, by pressing up arrow key it should jump up and depending on the left or right direction arrow, it should move respectively.

    Thanks.

  • Following is as image for the above:

    sticky-wall

  • Hello again,

    This time I'm stuck at a place where I need the playable object with platform behavior, to stick to certain type of wall. it should look like it is sticking to a sticky wall.

    Then when pressed up arrow it should jump depending on the direction arrow, it will move. I've tried pin-behavior it works till a certain point but then the image for sticky wall is bigger than the playable object. so it should stick to the same place where it collides with the wall.

    Any suggestions???

    Thank you

  • Yes..Yes..and now it is completely cleared how you did it.

    Thanks a ton guys !!

  • Thanks for explaining it further, but it did not work. The playable object has the behavior of platform and the trampoline is solid.

    When the object jumps on the trampoline it should automatically jumps towards a particular angle with increased jump strength.

    hope this clarifies my doubt.

  • Thanks for the reply, but that did not help me in my case.

    In my game the playable character jumps on a trampoline and then jumps towards a particular angle on its own. The jump should be automatically done. The trampoline is standing on a 45 degree angle.

    https://www.dropbox.com/s/vurk18x404v4mev/exp.png

    Please see if u could understand, as I'm trying to do this for last two days. Thank you.

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  • Hello,

    I'm a little new to using this tool. I've been working on game prototype, where I need to get my playable character jump scripted towards a particular direction at particular jump length.

    The playable character has the platform behavior, and is colliding with an object which should make it look like it jumps from it.

    How do I do it, could anyone help me here?

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mmadnani

Member since 23 Jun, 2012

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