bWard's Recent Forum Activity

  • Thanks, it works like a charm!

  • Is there any way to check the contents of a Dictionary object, via Construct or by looking at file contents?

    As far as I know the only way is to run a For Each Key event in Scirra and dump the string contents in-game, but it would be nice if there was a quicker alternative.

  • scirra.com/tutorials/303/how-to-export-to-cocoonjs/page-1

    This tutorial covers a lot of important imformation about exporting to Cocoonjs, but it might not be updated every time Construct updates.

    If WebStorage doesn't work for you, the Dictionary feature may be a nice substitute.

  • What's wrong with using an iterating variable? For each X element, if MyArrayCur.X = 0, variable + 1. You can come up with alternatives, say dumping the array content to a text string and checking for how many 0's pop up, but that shouldn't be any different than updating a variable. It shouldn't make a heavy difference performance-wise.

  • I don't know exactly what you're asking for, but you can change the playback rate with Audio - Set Playback Rate - And you can identify the music/sfx and variable to reference for the speed.

    Basic speeds are 1.0 normal, 0.5 half, 2.0 double If you're using numbers like 300 for speed, then you could try (speed / 100) for the playback rate.

    Maybe a minimum or maximum limit to prevent too fast or too slow music, you can experiment with different speeds to hear what sounds good or not.

  • Imagepoints, one of the handy yet under-rated tools. It may not cover every way to work with Imagepoints, but it covers the fundamentals. And no copyright infringement either, that's a plus!

    youtube.com/watch

  • Question: Does the copyright infringement count for music in the video? It's one thing to claim you created a song, but on the other hand it seems like half of the submitted videos use music they probably didn't create themselves...

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  • Hello! My name is Ben Ward, and I'm here to make a great app without having to think about coding! That's rather funny because my main field is programming.

    Anyways, I grew up playing video games just like most others here, rather forced onto it by my parents as a babysitting device, like some others. 20 years later, equipped with Unity3D and Construct and a passion for accomplishment, I'm here to make a game!

    My first app will be a solo effort as I can provide the coding, art assets, and sound effects myself; however I am a sucker for helping others achieve their goals, so I just might get sucked into a few projects in the Help Wanted threads. No guarantees on my forum activity, so to be on the safe side, see you later in the Help Wanted section!

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bWard

Member since 23 Jun, 2012

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