some code to start the isometric game?
I am making an RPG style game mario snes and my problem is, how to make mario jump and hit a box?, Any ideas will be helpful me
<img src="http://i.imgbox.com/acsbWbxg.png" border="0" />
The license is a .txt file which is registered to you to link C2
ok,thanks
hello, I wanted to know if the license is an exe file
Well the easiest way is on key pressing down, do the spin animation, when the key is released, keep the animation but move sonic forward at a much faster pace. Is that what you mean? I'm not totally sure what you mean by physics of motion.
Well the easiest way is on key pressing down, do the spin animation, when the key is released, keep the animation but move sonic forward at a much faster pace.
Is that what you mean? I'm not totally sure what you mean by physics of motion.
as changing the angle of the sprite when it rotates 360 degrees for the platform?
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hello, I'm making a sonic game, any idea how to create the spindash and physics of motion, would be helpful
<img src="https://dl.dropboxusercontent.com/u/96231736/pics/scap.JPG" border="0" />
Member since 21 Jun, 2012