silvereon's Recent Forum Activity

  • Thanks heaps kittiewan! looking over your example now, so far been huge help.

    I notice the jump propels you a certain distance ahead - is there a way to limit this distance?

  • Thanks Kittiewan, you were right about the bullet angle being set to off. managed to get them spawning from the right with the system event and create object every x seconds with the choose(value,value) - but it doesnt seem practical (or at the very least im probably not doing it right).

    Tried looking into loops and its confusing me lol are there any example of loops being used to create/spawn random objects out there? (cos i cant seem to find any)

    heres what i have so far (i have 3 platform sprites).

    dl.dropbox.com/u/74839448/runner%20test_platforms.capx

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  • Hi guys, Im really new to construct and html5 games (used unity, udk, gamebryo before) just doing some research into doing an endless runner type of game on C2 and been searching around for info but couldnt get an answer. I've used bullet to get movement on it but its going from left to right instead of right to left. How can i change its direction without changing the sprites visual rotation?

    Also i've started looking into arrays - would this be a good start to getting random platforms generated (and if theres an example or tutorial that i missed that covers spawning random objects from arrays with attributes applied to them)? In addition to this, how would i spawn these platforms from outside the layout and be destroyed when the sprite completely leaves the layout?

    any help would be much appreciated.

  • Now I feel like an idiot, I just realised I posted this on a Classic Construct thread. I cant open cap files on Construct 2 can I?

    Thanks heaps for the example anyways, i'm still going to hang on to that one.

  • Sorry to resurrect an old thread, but it seemed like the place to ask - Any chance anyone here can point me to an Endless-Runner type tutorial for construct 2 if it exists?

    *randomly generated levels (floor/platform tiles)

    *movement of tiles speedup over time (or event)

    or if these exists already in separate parts/tutes (cos i've been looking and cant find them).

    Thanks much for any help :)

  • Hi folks!

    saw construct 2 a while back and been trying it on and off. I'm liking it a lot!

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silvereon

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