damainman's Recent Forum Activity

  • mineet tchem Thank you for the kind words as always!!!

    A small update. Still haven't had much time to work on this. Too hot at night time here at the moment, just completely draining me. Received my NES games in the mail today - new inspiration ;) LOL! Here are some early shots of stage 10!!

    <img src="http://designchris.com/ibbeta/stg10a.jpg" border="0" />

    <img src="http://designchris.com/ibbeta/stg10b.jpg" border="0" />

    Chris

  • Wolod I have 8gb of ram... Project cap is about 10mb with the music at the moment. I can't remember what it tells me for ram usage when I'm working in it but it's ridiculous. The crashes and out of memory error basically happen every 5 minutes. I auto save but there are times when it just isn't enough. Also the UI goes to crap on me, buttons disappear and/or stop working etc etc. C2 has similar issues but nothing as bad as CC. The C2 version is 160mb... oiii...

    Maybe I can switch to another computer for deving in CC...

    Thanks for the advice, I do still like CC a little better (sprite font also so broken).

  • UGH! So completely torn as to which direction to head in with this game. The CC version is just smoother over all but CC crashes on my computer and gives me out of memory errors constantly. I don't think it was ever meant for a game this big. Then again it may just hate windows 7 64 bit... There are so many bugs in the C2 version and every time a new version of C2 comes out, something goes wrong with the game and I have to adjust.

    The Pseudo 3D is better the CC version because of sprite skew as well as being able to use distort as a special effect console style...

    Here's a couple of screen shots. Both from the C2 Version at the moment as I was coding that new Pseudo 3d Engine for the other game (which is finished). But the whole thing just looks arse compared to the CC version.. at least to me. I may be too picky though.

    <img src="http://designchris.com/ibbeta/fly.jpg" border="0" />

    <img src="http://designchris.com/ibbeta/snow.jpg" border="0" />

  • railslave Looking great! I love shooters!!! DO MORE!!!

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  • Stage 9 Map and tiles complete aside of clean up. Have a fairly quite week coming up so I'm hoping to finally get some real work done in this!

    <img src="http://designchris.com/ibbeta/stg9a.jpg" border="0" />

    <img src="http://designchris.com/ibbeta/stg9b.jpg" border="0" />

    Chris

  • Oh my... NotionGames you rock! Thanks for helping these guys out with the Nintendo stuff!! I have a Wii U collecting dust at the moment - this will open up a whole land of opportunities!!!

    Absolutely epic news!

  • burningcake Melting icing ray!! I see potential in this game! Cover the enemies in icing and then jump on them to knock them out when they cant move! Or instead of knocking them out absorb them to become more powerful/more hp... make the icing ray shoot further.

    Build the ideas up, make it over the top! I think you have the start of something here - keep working on it!

  • Arima I wouldn't expect anyone to sort every post on the forum, that's an crazy assumption. But as is the "Your Creations" has become a mess to sort through.

    I think it should be 3 or 4 separate places to post - 80-90% of beginners post something and then ditch it entirely. They should have their own section and if they are serious they can ask to have it bumped to a real devlog section. Never thought of a finished section, that's a great idea too. But a tech demo one is good - like I said, I myself feel stupid bumping beginners off the first page with a "look what I did" post.

  • Whiteclaws Haha! I agree - I guess a mod would have to keep that in check. I look at all of the beginner stuff though. I ignore the rep points for the most part.

    Someone could come in after having downloaded C2 and worked on something for months without asking for help - then post something short of a masterpiece. Never want to over look the noobs ;)

  • I think it might be a good idea from what I've been seeing in the "Your Creations" thread/topic to break this up into 2 or 3 sections.

    -Look what I can do (tech demos and tutorials)

    -Hello World (beginners popped cherry posts)

    -I'm old and cranky (The serious game devs)

    Just in the light of people getting mad at other bumping their own posts to the top of the first page. I admit it's a pain to post something and have it dropped down to page 3 in one night and no one see's your hard work. No one really pays attention past page 3 unless they're real hunters.

    And when you're a total novice and you hit page 3 without so much as a comment I bet that would feel downright miserable.

    So I suggest breaking the forum into 3 separate groups to be fair to ever one for what they do. I honestly feel like an ass posting a tech demo in that forum and bumping someone's work off of page one, so I don't post very often.

    Let's get some hell yeah's from the crowd Jayjay mineet !!!!

    Chris

  • Tekniko Looks great, Plays great! Got a bug right off the bat:

    Player animation got stuck running the jump animation after landing.

    Another thing I noted was your fps counter etc was in the middle of the map and I assume you meant to have it on screen at all times.

    A bit slow/floaty for me but that's just a personal preference!

    Excellent Job!!

  • mineet Pirated of the Caribbean...A sim based on the movie but not really based on it at all haha! Thats a full blown 3d Pirates rip off if I remember correctly.

    What are you running for a pc? The last release of pirate came out around the original Xbox era, It should run on a netbook!

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damainman

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