sinaemar's Recent Forum Activity

  • Also would you please explain a little about what is the use of pause behavior and how should we use it?

  • player is fixed in a place shooting bullets and enemy has sine movement towards the player.

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  • sinaemar

    Sorry, I did not describe clearly.

    You can try pause plugin follow these steps

    1. open a new project

    2. add a sprite with sine behavior.

    3. add pause plugin and a button sprite object

    4. add event

    + on touch button sprite

    - pause: toggle

    5. run this project, now the test sprite with sine behavior will be stopped when touch the button sprite. Resumed when touch this button again.

    All objects in this layout will be paused.

    Thanks for prompt reply. Still after doing so per your instructions, it just stops the bullets that the player shoots, it does not stop enemy movement and player movement.

    What can I do now? I appreciate your help.

  • onedrive.live.com/redir

    I did per your instructions. As you can see it in the attachment. Still it is not working for me. Can you please let me know what I am doing wrong? Thanks alot.

  • Can someone please explain in more details to how to use this plugin and behavior after installing?

    I made an sprite called btnpause, then added the behavior to it. what should I do next?

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sinaemar

Member since 3 Apr, 2016

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