If you look at my Sprite Font generator thread, my example actually uses "On created", rather than "On start of layout". That will catch all creations.
Sprite.Count
V2.6 added, to add Vertical shift, as requested by —
"Stop" works perfectly with the System For events. It doesn't work with the Array For events.
Try this:
A) have you included the second event sheet in the first one?
B) can you post a simple example CAPX, so we can have a look?
Tokinsom
I can look into that.
We'd have to see the code to help properly.
The store has dozens of source files for sale:
https://www.scirra.com/store/games-with-source
Never heard of "Time Away", but the third party list is here:
"System date and time" is a common one.
You haven't assigned an Event sheet to the Layout. Click on the Layout in the Project window, then in the Properties window set 'Event sheet' to "game".
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Yes, just add the behaviour again.
Member since 28 May, 2012