You can't do that with a trigger. Just do them separately and call a function to do the "something".
Compare two values:
(a=2 & b=3) | (c=4 & d=5)
Equal to
1
Pin Sprite to Sprite4 with Position only,
http://www.blackhornettechnologies.com/ ... M_BHT.capx
Tetriser
Both, it's a joint project.
Is this closer to what you want?
http://www.blackhornettechnologies.com/ ... r_BHT.capx
You can use Multiplayer as an example. It includes four different external files.
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Have you included the dependency in GetPluginSettings():
"dependency": "external.js",
Globals are global across the project. Just set it and "on start of layout" of the layout you care about, set the Text to the global value.
I have a template in the store, if you want to save time.
https://www.scirra.com/store/royalty-fr ... ooter-1979
Yes. R0J0hound's examples had a TileMap mechanism.
granpa's code (almost) does it (brackets were in the wrong place):
x=(square1.x+square2.x)/2
y=(square1.y+square2.y)/2
C2 doesn't give that data. Here are some threads on the topic:
Member since 28 May, 2012