Hi all! I'm a long time C2 user but I'm having my first experience using it in the context of education this year.
Most of my experience in teaching people how to use C2 has been in an informal sense - workshops to help people get started or going over tips and best practices or doing developer streams. However, my question is for those of you who teach C2 in a formal context, particularly in the US, where you have to fulfill mandated assessment requirements in the education system.
Basically, how do you approach grading? Do you focus on the general principles of game development they are learning or do you literally assess competency with the tool itself? If the latter, how do you define what skills or knowledge are being graded? What is the difference between a C student and an A student in terms of how well they know the tool?
Formal grading is something I have a natural aversion to simply because it is unfamiliar territory for me, but I know that it is an inescapable part of education for many of you. I am curious to hear how you approach it. Thanks!