do u not realize, im dealing with the biggest textbook publisher in the world, and they require this? It's not about philosophically anything. It's about practicality. You may say they're stupid. No, they're right. K-12 public schools in the US stil have a huge numer using IE8 and below.
I'm gonna get it to work just like I did flashcanvas with or without anyone's help. You're losing tons of traffic and money, even on regular sites with 10% using IE8 and below. They're not upgrading because you say so.
Where's your common sense, guys? plus this task isn't that hard. the friggin space blasters demo works in ie8, ie7 and ie6 using my flashcanvas implementation. I'll get audio working just as easily. Why you want to miss out on money, makes no sense to me. Guess you don't have a site generating you $10k that could generate your 11.5k, or in the case of the education industry (this is an example), a 13-15k instead of 10k, my brother. 30-50% of browsers in public k-12 schools in the US are IE8 and below. Yes, ur regular site (i.e. not targeted towards k-12 public schools) is at 11% or something, but that's still a significant number.
You guys are so religious around here. Why not some help, eh?
Ashley mentioned some things that will cause a problem, which i havent run into yet (and I've now done a whole custom game that worked out perfectly), but I bet i can find solutions for those too. I think it was something with json.
Anyway the point is this is a fantastic platform. Why not support IE8 and below. It would be a huge selling point. It doesn't mean you can go on newgrounds because flashcanvas only works in IE, not other browsers, but it would mean 100% complete cross-platform support!