faceyspacey's Recent Forum Activity

  • ps. i know the homepage of our project management system (http://www.c2linkit.com) only shows a few available games. We have a lot more yet in the system. When these get done, we're going to make a bunch more available.

  • Thanks for the response guys. We're getting more and more C2 work too. This really is a great opportunity for the C2 community since most paying gigs I've seen in Help Wanted aren't really paying and don't have the assets already prepared like we do.

    We also have a custom project management system we built just for the purpose of churning out hundreds of games. We have our own tablet platform that will extend from it where all the games will be features, and we're getting clearance for more and more games.

    Please tell your C2 developer friends about this opportunity. We're hiring all skill levels. And if you're really good you can take on more of a management and training role.

  • We've been hired to clone games for a company so they can have HTML5 versions ;) for themselves, and so they're ready for the future, tablets, etc.

    To see what we're up to, here's the login page of our custom-built project management system that we built solely for the project of hundreds of HTML5 games:

    c2linkit.com

    on that page are links to games that need to be cloned/remade, as well as links to some clones already done by other C2 developers. That way you can get an idea of what we're up to.

    Rory, you down? JChamplain?

    email me: jamesgni@faceyspacey.com

  • We're hiring C2 developers to clone old shockwave/flash games. We pay per game. $155 per game. We're hiring multiple developers and accepting any availability you have, but this could be a full time job for several months if you want to make it that.

    The art and audio is all prepared.

    What's good about this project is you're cloning games. So that means you won't have misunderstandings regarding interpreting specs, which is always a developers' worst nightmare.

    That said, we have many more games coming down the pipeline, many of which will be new original games. We are also open to ideas for games. So you could come up with an idea and we'll do your game. These games are educational games for kids under 10 years old. So your ideas will have to be targeted towards them.

    We have built a custom project management application just for HTML 5 C2 Game Production. You can signup and join us here:

    http://www.c2linkit.com/developer/signup

    From there, go to the Available Game section, and choose a game by clicking ACCEPT. Only pick one game at a time. Please read the entire "Development Guide" in the left column before starting. It explains how to use our project management system and how we would like the games made in C2.

    It should be a dream to work on this project compared to other client work, since everything is so well prepared. If you need anything, email me at jamesgni@faceyspacey.com.

    James Gillmore

    jamesgni@faceyspacey.com

    FaceySpacey.com

    ps. before starting the development games, make sure to study our Development Guide and C2 Cookbook:

    http://www.c2linkit.com/site/books

    You can download them as PDFs from that page as well as view in your web browser.

  • We are cloning old shockwave/flash games in HTML5 using C2. Email me and I'll email you the links to the games. We're hiring everyone we can--we have hundreds of games to clone. We have about 75 done so far. I would love for you to join our time.

    jamesqfn@faceyspacey.com

  • please email me at jamesebj@faceyspacey.com for more information. We're all prepared and ready to go if you are.

  • Hey guys, some of you guys may have already contacted me. Hit me again if I didn't respond. I'm ready to hire game developers finally. Game developers of all levels are invited. We have easy games and hard games to make.

    Please email me at jamesziz@faceyspacey.com

    If you already emailed me, feel free to email me again because I may have not starred you.

  • ok. yea, that's probably it then. i used the apple AAC, rather than the generic one.

  • that was the wrong file. Here's the right one:

    mcgraw-hill.faceyspacey.com/rocket-blast-3-v13/media/arm.m4a

    it comes up for download. m4a isnt supported in IE9.

    Ashley, try to play the m4a in IE9 here:

    wellesley.edu/~kenny/JW-HTML5/audio.html

  • i fixed the flickering with the following techniques provided by the maker of flash canvas:

    groups.google.com/forum

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  • i did that and it doesnt work.

  • Anyone else experience this?

    I saw that buttons and textboxes aren't supported, but does it break it? Do I have to remove it or are there other possible causes?

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faceyspacey

Member since 18 May, 2012

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