GamerGon's Recent Forum Activity

  • I didn't have quality problems on my projects because we usually create our own spritefonts with 128x128 characters

  • Ah...I understand now what do you mean by the database. I have to build it myself. To complicated for me. Thank you

    Sorry to read that, but yes... you have to build it yourself

  • Sprite Font Generator

    Wow! Cool, I didn't know that plugin.

    I'll try it in the next project even though in that plugin you can't adjust character by character and you can only do it globally.

    Thank you

  • > Just a thing:

    > - The "Every tickt" from line 13 is not necesary. The upper condition is an "every tick" condition, so if you use the action "Move 5 pixels..." without the "Every tick" but in the same line 13 or 11, it should work the same way. It's weird to use "Every tick" inside an "every tick" condition, it can produce non expected results.

    >

    Using an empty (sub)event is actually the same as every tick, so removing it would make no difference..

    If you put the action in line 11 it will not work as expected the first tick, because the angle is not set yet..

    That is what I tried to say... the "Every tick" inside is worthless.

    And you're right... only in the same line 13 without the "Every tick" should work the same way I added the 11 line without reading the action before line 13.

  • HiscoreRank is to use the Facebook score system, and it is very limited. The last time I wanted to use It, it only saved ONE variable value for every player, so if you have to save for example "number of plays", "global score", "level score", "number of lives", "number of tries for level", etc... you can't. You only can save in Facebook a number, usually called score.

    When I say "database", I mean getting a hosting with database... and programing... PHP. mySQL, etc. I think is too much to explain it here hahaha

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  • Close? what aplication? the game?

    The Browser objects has "Close" https://www.scirra.com/manual/110/browser

  • With the official C2 Facebook plugin you can only do a global ranking (getting the data from your database).

  • You're right, the official C2 Facebook plugin doesn't have that. You'll need to use non officials.

    And yes, the user ID is from the logged user.

  • Yes you can, but you'll have to set your own database and use it with the AJAX plugin. Use Facebook plugins only to login, share, get friends list, etc. and database to maintain game and players data.

    About the picture is easy to obtain with the Facebook User ID (Facebook plugins gives you the ID): https://developers.facebook.com/docs/gr ... r/picture/ (again with AJAX plugin)

  • Sprite fonts are... sprites, so, it renders just like any other sprite. It works perfect.

    The only "issue" is to set the right space between characters because the space between an "i" and an "l" is not the same between a "w" and an "m". You can adjust it in an event sheet, character by character. You'll just need to test your character space configuration with several diferent text.

  • First, read and then put the theme of your question/problem in the title of the thread in order to receive help. "I need help" is not "helping" LOL.

    • What HTML5 mobile wrapper are you using to export?
    • What mobile device (model) are you using to test it?
  • Just a thing:

    • The "Every tickt" from line 13 is not necesary. The upper condition is an "every tick" condition, so if you use the action "Move 5 pixels..." without the "Every tick" but in the same line 13 or 11, it should work the same way. It's weird to use "Every tick" inside an "every tick" condition, it can produce non expected results.
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