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  • Nice support .......

  • Nobody ? Please help me !

  • Hello

    i have a Question. I have a Behavior and a Plugin and i want to call a function in the Behavior from the Plugin. Is this Possible ?

    For example i got 3 Enemys with Behavior "Enemy". Now i want that the plugin is calling the Function "OnMove" of all 3 Enemys. How can i do that ?

    This is my Function in the Behavior

    behinstProto.OnMove = function (playerData)
         {     
              this.runtime.trigger(cr.behaviors.Otherplayer.prototype.cnds.OnMove, this.inst);
         };
    

    so i want to call this by using in my Plugin

    cr.behaviors.Otherplayer.OnMove(data)
    
    

    anybody can help

  • Looks very very nice. If you want just pn me

  • Ok i got a solution. Open the capx file with winrar and modify the eventsheet. Open it.aigan with construct 2 and it works now

  • Hello i got a Problem

    i'm unable to find this file on my system

    <img src="http://imageshack.us/scaled/landing/132/unbenanntbvp.png" border="0" />

    <img src="http://img854.imageshack.us/img854/1687/96785161.png" border="0" />

    I'm not able to open the project and i have no backup. Could someone help me please ?

    <img src="smileys/smiley19.gif" border="0" align="middle" /> <img src="smileys/smiley19.gif" border="0" align="middle" />

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  • I always searching for partnership. I work as programmer since 6 years. Working with construct 2 is great. So if you want pm me.

    regards

    Chris

  • Hello everybody,

    i just want to ask if it is Possible that someone can export my project for Phonegap. I was making a game for "Tschisi" (On Facebook there is a group which want this Ice back). It was the best ice ever in Austria but it is not in store anymore. We want it back and i decided to great a game as support (no payment or something. it is 100% Free). I want to great a Phoneapp but i dont know if my game feel good on phones. I've tryed to export it to phonegap but with free version it is not possible. So I'm looking for someone who has a license and can export it for me. I will not release it, i just want to test.

    if it works good i will buy a license and do it by my self

    so i hope someone can help me

    regards

    Chris

  • I solved it. It.created a var and defind it with self.runtime

  • Nobody?

  • Hello Everybody,

    i develope a game in construct 2. It is a facebook game and the first version is released. Now i want to make a update and implement new stuff.

    First of the new stuff will be a achievement system. I found Clay.io but it was not the best solution for my game so i decided to create my own Plugin. I'm able to create achievements, grant this, check if user have it, show all achievements are available, scores ..... so it is cool but:

    In my testgames and releases it works perfect so i implement it in my "real" game and it is not working. The php call is different (the names of the postvariable are different ......

    this is als not working

    self.runtime.trigger(cr.plugins_.AchievementLab.prototype.cnds.OnComplete, self);

    could anybody help me ?

    Regards

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