ZhaoYun's Recent Forum Activity

  • Oh WOW! I am excited to learn!

    Lets start with this question, how do we specify touch?

    I think this is the best way to ask:

    <img src="https://dl.dropbox.com/u/32679138/My%20Question.jpg" border="0" />

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  • i have been facing the similar problem. simple game, work fine on html, work fine on appmobi simulator, gone absolutely retarded on wifi test.

    however my previous stripdown version works fine, will try to find out whats went wrong in the middle..

    pleaae do update if u found anything,

  • wow! do you mind to share?

  • I'm glad that someone find this useful =)

    *I donno why lately I just can't upload to dropbox and share the html, it always error 404*

    I am sorry there is no html example

  • I think this is the prettiest and simplest way to do it.

    <img src="http://dl.dropbox.com/u/32679138/thumbstick.png" border="0">

    Set a drag object, and use the angle between it and the "thumbstick base" to set the angle of motion.

    You can definitely be creative and add the running/walking control by either adding separate base,

    or just by calculating the distance between thumbstick and the base.

    Eg,thumb is dragging-->playerbox move distance(thumb.x,thumb.y,base.x,base.y) / "Insert your number here"

    Capx

    Simpler, Neater, offering precised control, and offer easier customization.

    P.S.: I guess I done my little part to contribute to this forum =P

    I will appreciate someone else spend some time to teach me all the expression and tricks about multi-touch~!(No the manual and tutorial is not helping at all)

  • Found the problem, it is a due to 2 shockwave plug in that sneak into my chrome.

    Now I got it fix, I don't even want to know how it cause such an specific problem.

    Thanks Ashley for trying to help me, and sorry for taking your time. =)

  • The problem occurs only when switching to R109.

    When sound files is imported to Sound, it don't play in preview.

    However the same sound if imported to Music, it plays normal.

    If export to awesomium, everything works just fine.

  • Ashley

    Aw Shxt, I saved the wrong project for the bug reporting.

    The link has been fix and the sound is not working now. =)

  • dropbox.com/s/m2pcx0f9b6vs80q/SFX%20Bug.capx

    No Sound, But Music is okay!?

    Left click to activate sound, but nothing happens.

    Right click to activate music, is working fine.

  • I see! thanks for the explanation!

  • I was aware of that but why wasn't the music play that way upon startup? and why wasn't it playing that way after a period of "stuck" when the game back to layout 1(the second time)?

    Just ask on basis of curiosity, you may not answer it =) I have found the actual correct way to work the bgm =D

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ZhaoYun

Member since 13 May, 2012

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