Mirdov's Recent Forum Activity

  • Sorry for the inconvenience!

    I discovered why the Construct 2 freeze!

    It crashed when compiling a sprite named Sprite4:

    This esprite had 3 frames and the first one (0) had nothing! (Transparent)

    Frame (1) and (2) had color.

    I discovered that it was the problem when I tried to know in which sprite the load had caught.

    I do not read the error name but err something like: Sprite4-sheet + a number I do not remember.

    Once again my apologies!

  • I noticed the lock after updating to r243.

    1 - When saving the project. (He has already created and with numerous previous saves)

    2 - When exporting the project!

    não coloquei um .capx porque acontece aleatoriamente no mesmo projeto.

    O projeto esta sendo exportado para XDK.

    Minify script, ok!

    Hide status bar, ok!

    Use new intel XDK, ok!

    Android somente.

    4.4+ kitkat

    O meu sistema operacional é win10 64bits

    When starting the loading bar, construct 2 hangs, the loading bar is infinite and the software does not respond to any command!

    Off only after a Ctrl + Alt + Del.

  • Game in final test for publication.

    Requires Android 4.4+

    https://play.google.com/apps/testing/co ... ames.torre

  • Yes, Yes, Yes! Leaderboards and achievements.

  • I'm saving all the actions that are made by clicking on a button and clicking another it returns the previous action. only that also saves the variable! I found another way to do this without being to save & load. = (

  • Sorry, this tutorial don't help me!

  • is there any way to use load save game without saving a variable or all?

    tks!

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  • LittleStain, thank you wrong so even if I was wanting! I am very happy!!!!!

    Thank you all for your help!

  • I was excited, but in the end came to nothing. = (

    I'm using Pathfinding to the enemy that created randomly walk around the map and see the player he follows Your Way!

    Until then I found tutorials that were great and it's all working fine!

    now I want to animate this sprite, ok I do the animation smoothly, but it does not follow the same direction as the sprite moves!

    I do not know about implementing a trigger or something for when the enemy go up the animation show he's back up and down the animation show it facing down.

    I tried to install the most error plugin and it does not work and not to bring up the capx.

    I would like to do this without putting a plugin? I tried using 8 directions with the Pathfinding over the sprite that makes the animation also does not change angle or even using X and Y.

  • Tks, tks, tks!

  • Hello guys!

    I wonder how I can animate a "sprite Pathfinding".

    Ie would like to know how dumb the animation according to the movement of the sprite with Pathfinding.

    When climbing the sprite display an animation up, down and down an animation etc.

    Someone has to send me a link or caps?

    I am looking for this for some time, I gave up and now I'm looking for one progeto I'm creating!

    Thanks in advance!

    ====================================

    Olá pessoal!

    Gostaria de saber como eu posso animar um "sprite Pathfinding".

    Ou seja gostaria de saber como mudo a animação de acordo com o movimento do sprite com Pathfinding.

    Quando subir o sprite mostrar uma animação subindo, descer uma animação descendo e etc.

    Alguem tem como me mandar um link ou um caps?

    estou procurando isso a algum tempo, desisti e agora estou querendo pra um progeto que estou criando!

    Des de já, obrigado!

  • Hello, after the last update of the XDK I had problems with admod.

    when I test play for "android" I have no announcement appearing.

    I'm trying to put ad in full screen.

    some games with ads that have are working (older games).

    • I'm using the latest version of XDK
    • I have license C2
    • Already activated the admod mode in XDK (there are two, I tried with one at a time and the two together and nothing)

    If anyone can help, I thank you!

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Mirdov

Member since 10 May, 2012

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