Igloo's Recent Forum Activity

  • Ok, thank you!

  • From what I understand, 3 is weaker than 2 because it's more focused on browser games while 2 is aimed more at traditional games like console and PC? Is this true? I've also heard that 3 is weak even for mobile games, but how weak is it exactly?

    1. I have a mobile game idea and it's fairly simple. It's a trivia game where you can choose the amount of players (but it's all played on one phone) and you just pass the phone to the next player when it's their turn. There will of course be graphics and stuff, but there's no character to control, no enemies or bosses, etc. It's just questions and animations. Would something like this be ok to make it C3 and would the performance be good on an iPhone?

    2. I've also heard that C2 is hard to port to an iPhone because it wasn't made with that in mind. But is C2 performance good for 2D console games? Can I make a game such as Mega Man X, complete with cutscenes, boss battles, etc. and have it be 60fps? would there be slowdown and if so, how much?

    Sorry if this is in the wrong section and sorry that my questions are all over the place. My mobile game trivia idea is the one I want to work on first, and maybe in the future make an actual video game.

  • Thanks for the reply. Two other questions.

    C2 is far more powerful and has a lot of great features.

    What do you mean exactly when you say more powerful? If CC uses DX9 and you can make more "full" games with it, wouldn't that be the more powerful one, considering HTML5 is more suited towards browsers games, which can't do as much?

    [quote:3sdapwsp]Finally, since C2 has a free version, why not give it a try? That may help you make your decision between the 2. The interface isn't that different.

    But if they're similar, wouldn't I not know the difference? Or are they different enough to where I could try them both and see which one works for me? (I haven't used CC either)

  • Hello. I was thinking about getting into Construct but I wanted to know some things. I was originally planning on using Construct Classic, so I can bigger projects and not be limited by HTML5. Because from what I understand, C2 is HTML5 so even if you make an actual .exe game, it'll still have the limitations of a browser game. Or something like that.

    But at the same time, people say it has a lot more features and is constantly updated which is cool. Being able to port seems pretty neat too. But for some game ideas I had, I'm not sure if they would work or not. Or rather, I'm not sure if C2 could handle them. (I don't know a whole lot about HTML5 so I don't know what it's capable of)

    1. Can a full, legit arcade sidescroller type game be made with it? You know, something like Metal Slug or Streets of Rage or whatever. With lots of visuals, animations/effects, moves, etc.

    2. Can room-based online games be made? You would join a room with a few other players, then start a game. It would be a sort of mini-game type of game. Google Poptag. Could I make an online minigame type thing of that level? With those graphics, animations, etc. complete with chatting, shops to buy purchase items with points, etc.?

    Assuming the answer to either of these is yes, would they work on cheap/low laptops too? For example my laptop has an integrated graphics so there isn't much it can do. Would they be playable? (Poptag was perfectly playable when I used to play it, but it wasn't made in HTML5 so I don't know).

    The reason I'm asking is mainly because I don't know if I should use CC or C2. I know integrated graphics could handle games on CC but that's because it isn't HTML5. And I don't even know if CC could make online games.

    Edit: One other thing. What about bigger and more action-oriented room-based online games? Such as, a team-based capture-the-flag type game taking place on a fairly big map? Is it possible to make, and would it work on integrated graphics? It would also be 2D of course.

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  • Yes.

    And even more so in the near future.

    What exactly do you mean by more so?

  • I was just wondering if it's possible to make something similar to Omgpop in Construct 2? For those who don't know what it is, it's a website with a bunch of mini-games you can play online with other people.

    I'm not saying I want it to be browser-based or anything. But is it possible to make a game that:

    *Is a series of mini-games

    *Has an account system

    *Is online

    *Is room-based (where you join rooms, wait for rounds to start, etc.)

    *Has a chat system

    Can that be made with Construct 2?

  • Oh, I see. That was a lot easier than I thought. Thanks.

  • When I add an event, the only condition I can see (other than the sprites I've added) is "System." There is no keyboard condition, or mouse, or anything else. Is it only on the free version or something?

    Please help me out, and thank you.

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Igloo

Member since 5 May, 2012

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