Ivan's Recent Forum Activity

  • unfortunately I do not have time to learn javascript but I'm willing to pay if you can help me, I need to resolve this problem, because for me is very important to run the game (and the facebook login) also on mobile.

  • Hi Ribis,

    thanks, I also think that the C2 facebook plugin does not work with Android, it need a lot of programming and I do not have the ability to program a script and unfortunately there are not any tutorial step by step.

  • Thanks for the reply, but I am able to run the facebook login on my website (aspx page with ajax), my problem is to run the facebook login on mobile/phone, for example on Android after creating the app with crosswalk (https://www.scirra.com/tutorials/809/how-to-export-to-android-with-crosswalk).

    I also created a job to request the intervention of someone (http://www.scirra.com/forum/facebook-login_topic85195.html)

    Thanks a lot and best Regards.

  • Hello,

    I tried with the forum (http://www.scirra.com/forum/topic85136.html) but I'm still not able to run the facebook login with android, I pay $ 100US (with receipt) if someone is able to explain and to run the login with my simple C2 project (https://drive.google.com/file/d/0B6jl2Zx7AHOhY0NYZGFJU2NIREk/edit?usp=sharing).

    I also need the screenshots for the settings on the facebook page developer and assistance if I can not configured myself the login (I hope not).

    To see my game: southtyrolgame.com/quizmachine.aspx

    and to contact me at: izaniratoycz@gmail.com

    Thanks and best Regards,

    Ivan Zanirato.

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  • Hello lennaert,

    thanks for the reply, the game works in facebook, my problem is with Android, the fb developer page does not have to set any website but the packagename, class name and KeyHashes.

    Thanks

  • Hi,

    I've read a thousand times all posts to login with facebook but I have not found an answer to solve the problem , I think that many people want to run the facebook login on mobile.

    I have created 2 applications in the developer page of facebook, one pointing to my local test environment and one to my website with https installed.

    When I try the login in my test environment , the game works and it is able to log to facebook, this is also clear to me , because I have tested the game on my private network and in the facebook application I have defined my private network as domain.

    But if I use the "online" facebook application with my https site the login NOT works, I think this is also clear: the mobile device does not belong to the domain of my site.

    Now the questions:

    all the mobiles with my game installed, don't belong to my domain, how can Facebook understand that is a "trust" game?

    should I change a parameter in the developer facebook page?: if I put "for android " ask me "Package Name" or "Key Hashes " or " Class Name" , but where do I find these values?

    or I should put "App on Facebook " ? but what values ??of "CanvasURL" ?

    I sincerely tried all the possibilities but it still not works !

    Thank you for an answer!!!!!!

    Best Regards,

    Ivan.

  • Hi Lennaert,

    thanks for the reply, I tried with the parameter "?s=1", but I always get the error:

    An error occurred. Please try again later.

    API Error Code: 191

    API Error Description: The specified URL is not owned by the application

    Error Message: Invalid redirect_uri: Given URL is not allowed by the Application configuration.

    How did you configure the fb in developer page? Can you post please a screenshot?

    This problem is driving me crazy ......

    Thanks and best Regards,

    Ivan.

  • please can someone help me? can anyone tell me where I'm wrong?

    thanks a lot,

    Ivan.

  • Hi,

    I've read a thousand times all posts to login with facebook but I have not found an answer to solve the problem , I think that many people want to run the facebook login on mobile.

    I have created 2 applications in the developer page of facebook, one pointing to my local test environment and one to my website with https installed.

    When I try the login in my test environment , the game works and it is able to log to facebook, this is also clear to me , because I have tested the game on my private network and in the facebook application I have defined my private network as domain.

    But if I use the "online" facebook application with my https site the login NOT works, I think this is also clear: the mobile device does not belong to the domain of my site.

    Now the questions:

    all the mobiles with my game installed, don't belong to my domain, how can Facebook understand that is a "trust" game?

    should I change a parameter in the developer facebook page?: if I put "for android " ask me "Package Name" or "Key Hashes " or " Class Name" , but where do I find these values?

    or I should put "App on Facebook " ? but what values ??of "CanvasURL" ?

    I sincerely tried all the possibilities but it still not works !

    Thank you for an answer!!!!!!

    Best Regards,

    Ivan Zanirato.

  • I found the solution to my problem: IFRAME TAG

    <iframe name="myIframe" id="myIframe" width="800px" height="600px" runat="server"

    src="game.aspx" scrolling="no" >

  • Hi,

    I created a game with a window size of 2048x1536px and the property "Fullscreen browser" set to "Letterbox scale" When I put the game in html I can't redefine the game at 800x600px, it is always displayed on 2048x1536px. This is the code I use html:

         <div id="c2canvasdiv" style="margin: 0 auto; width: 800px; height: 600px;"><canvas id="c2canvas" width="800" height="600">

    ....

    ......

    How can I resize the game in html? i'm really confused, the size of my game is very big and i can support multiple screen size, but i can't set a smaller dimension. Should I have more versions of the same game? maybe for html and for phone?

    Thanks a lot and Best Regards,

    Ivan.

  • Hi Ashley,

    I'm really sorry, I made a programming error in Construct2: I closed the group containing the ajax commands even before they have read the method LastData.

    Thanks and best regards,

    Ivan.

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Ivan

Member since 1 May, 2012

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