Justin64's Recent Forum Activity

  • >

    > > I have found another thread with a capx example. This is not platform based, like the first one, but it seems its 8 direction method is pushing objects smoothly.

    > >

    > > 4-way-push-pull-object-help_t82846

    > >

    >

    > The downloads are no longer available. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    >

    This one was still available on that page. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green" />

    https://dl.dropboxusercontent.com/u/108 ... leBox.capx

    Thanks! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /> I tried to implement it, but it still causes it to "fidget". I don't understand why since both the playerbox and objectbox have the same speed, acceleration and deceleration. It doesn't seem to be pushing the object correctly, it seems the object slightly bounces off the player box every pixel.

  • I have found another thread with a capx example. This is not platform based, like the first one, but it seems its 8 direction method is pushing objects smoothly.

    The downloads are no longer available.

  • When I adjusted the speed in the example it cause the objects to fidget as well. :/

  • Check your project settings, how big are the objects? Is pixel rounding on/off?

    My project is 640 by 480 and pixel rounding is off.

    > Hey, I want to make a platformer where the player can push and pull objects.

    > I've used this method to push/pull objects.

    >

    >

    > It works, but the object box seems fidget. is there a way to have it move smoothly?

    >

    Check out Miu3's example below.

    I tried using that, however I want the player to be able to push/pull objects without any resistance. Is there a way for me to have plays pull/push objects without any resistance smoothly?

  • Hey, I want to make a platformer where the player can push and pull objects.

    I've used this method to push/pull objects.

    It works, but the object box seems fidget. is there a way to have it move smoothly?

  • Thanks! That did the trick!

  • Does your sound start with some extended silence (just check in a media player)?

    Is the sound file very large or do you have a lot of them?

    Is it in the Sounds or Music folder?

    1. It doesn't start with extended silence.

    2. It's only 192 KB, but I do have 14 sounds all together.

    3. It's in the Sounds folder.

  • So I have a button that allows a player to fire a bullet, however I don't want the player to be able to mash the button and shoot an endless stream of bullets. What can I do to slow fire rate/spawning of a bullet?

  • The sound seems to play after the animation, regardless what I do.

  • When I did it with "Trigger once", it played the sound after the animation was over.

  • When I tried either approaches, the sound plays infinity till the animation is over.

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  • Hey, I'm trying to have my game play a sound on a beginning of a certain animation. Is there a way to do to so?

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Justin64

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