russellit's Recent Forum Activity

  • 7Soul's suggestion would work for you. Add them all into a container, then when you move the head (F.e) then the body will come with it.

    Any reason you're not using a larger sprite to do the whole thing as one?

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  • Just a quick thought... are you on a laptop? As lots of laptops disable mouse input while any keys are being pressed.

    Just a thought

  • You could run add "Add object to Target" when the button is clicked otherwise. But the option above would work too. I like disabling and starting groups... it's a good way to not check everything all the time

  • Just wanted to say a quick thanks for these videos! I actually found them on YouTube when searching for tutorials and then noticed them here after. They're very detailed and easy to understand how you're doing things... I've learned a lot from them. Thanks again

  • Hi, I've had a quick look and not found the same topic, so apologies if this has already been suggested.

    I personally would benefit from grouping objects together, so then I can move whole sections rather than individually. I think it would also be useful if this became an entity so I could (f.e) set visibility to hidden to hide a full section without doing each item individually.

    Again, sorry if this has already been suggested or is already in. (Only starting playing around 24 hours ago)

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russellit

Member since 24 Feb, 2016

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