naelian's Recent Forum Activity

  • i used a beta soft to manage priority in windows (process lasso) and with very often automatically update in the same day ... so it could also have some effect ... if i get a 120 fps again i try to find what is creating this ... but as i say the game displaying 120 fps seems lag a little more than the 60 fps version !

  • Check the bitmap i put in a post it's now 60 fps .. i have this strange bug sometimes since last C2 release ... it's strange ... fps go to a great number but the game seems lag more !!! ... when fps = 60 the game is perfect and don't lag !!! so i really have 120 fps displayed but never get again this value launching new game after ... always 60 fps ;-p

    the problem is solve man read again my previous post i edit it !

  • euh .... in previous release i was always reloading before having only 5 ammo to be sure to have enough ammo to shoot many zombies in a few seconds !!! so this "ammo < 1" test is quite "new" .... i test again, 10 seconds !

    Ok it works like that if reloading when ammo = 0 with shift OR with R ;-p

    ! ... seems also now i got always 10 ammo again if dying ... the only strange thing is that the new Group display is always "disabled" in all case ! ;-p

    But good work i'm sure before in W4 it was not working at all even if ammo # < 1 !

  • I have another stupid idea for you ... seems changing the name of a group doesn't change the syntax of commands for activate/desactivate this group (it's a known bug) .... my stupid idea is here ... your group name is good for 64 bits system (perhaps 64 bits system consider "reload" or "Reload" or "RELOAD" as the same group valid name .... but if not using exactly the same syntax is doesn't work for 32 bits system) ... Yes there is 1% probability the problem was here but perhaps creating a new activate group "reload" command line from scratch (no copy/paste it) can solve the problem ...

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  • The problem isn't solve but ... identified

    Look at this ...

    <img src="https://dl.dropbox.com/u/74282909/BBall.png" border="0" />

  • lol thanks for your hard work ... sure so much try need a success at the end ;-p

  • Everything is possible ;-( ... many times some differences have been found between 32 bits and 64 bits C2 releases ... so perhaps the generated code can be slighly different and generate this kind of problem ;-( ... so you need to test this game on a 32 bits os too ... or find someone which can do it to be sure this is a C2 problem.

    Firefox 13.0.1 same problem ... ok it's obviously something new in C2 or in code ... before this release i have just a problem using shift or R not working "alone" but "shift+R" reloaded ammo very well ! ;-p

    I look at the video and it's very interesting to see some differences ... the font use to display text on top left is not a web font but a local font on your pc which is not standard ("Arial" is standard and work everywhere WINDOWS/MAC OS/IOS/ANDROID/LINUX) ... so some users only having this font install on they own pc have the same display as you ... for me it's something like "Times" which is used !

  • Thanks to answer my question ... reload group is grayed so disabled ... have you some code to activated this group in your program ?

    There is no bad os no bad browsers ;-p ... only programmers never wanted to change the code to adapt behaviours ;-)

    I never have any problem with all my games such as compan360 using all that ... so i'm a genius ? ;-p

    Are you using C2 R95 too ? ... this could explain the problem if not ...

    In my case i never use the "group" system so i don't know if there is some bugs !

    I don't use "Group" for a very simple reason ... 1 group = 1 event even if unused ... free edition is limit to 100 events by program ... so as creating a object instance variable isn't a event ... i can do a MyObject.reload = true test which is doing exactly the same thing that using a "Reload" group ! ... and saving sometimes events #

  • I'm on vista 32 bits, construct 2 R95 32 bits free edition ... i already give you my browser ... I'm sure your "reload" group is disabled at start (your screenshoot show his name in gray) ... so perhaps you have somewhere a code to activate this group "reload" ... but for me this group is never activated so can't work .... all other keyboard events work fine so it is a group "reload" specific problem ...

    I have firefox too so i will test beta 6 with it and give you the result

  • Test the beta 6 ... same problem don't working ;-(

    i have a stupid question ... you test your program using what kind of browser ? what is your os ? ...

    Have you ckeck if the group "reload" grouping this 2 events is activated ... it's grayed on your screenshoot so disabled ! ... never working ! you don't test your code on your own computer man !

  • LOL what a waste of time in copy/paste and increasing event # for nothing !

    never use "pressed" but use "down" with keyboard events because pressed only work when you press and release the button so it's not good if you check keyboard events "on every tick" ! ...

    so do this :

    (first event :) keyboard : Shift is down

    (second event just under the first) keyboard : R is down

    Then select the 2 events clicking on the keyboard column on the left (put all that column for the 2 events with yellow background) ... after that click right, and check Make "or" block in the list) and the "or" statement" will be automatically put between all events selected before !

    • After that put your action only one time on the right part ! so no copy/paste needed for each button managed doing the same action.
  • I use last stable chrome or sometimes the beta canary chrome version to look if "fps" is improved ;-p ... i don't understand at all how it could work with you if not using a "or" between the two events !

    for example to move left the good syntax is :

    Keyboard | left arrow is down .....   (DO ACTION MOVE LEFT)

            -or-

    Keyboard | Q is down (fr keyboard)

            -or-

    Keyboard | A is down (us/en keyboard)

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naelian

Member since 21 Apr, 2012

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