Zack0Wack0
First, cheer! You made a usefull pluggin for multiplayers games! My actual professionnal project of bike simulator connect 10 peoples simunatly and that is a evidence socket is THE solution.
Well we tryed the Socket IO version and we found somes problems on server implementation with Tomcat 7 and Spring MVC. Socket IO seem have no concret exemple with this server configuration. You can imagine how is hard to convience a long term project to change his server setup hehe... so... I've 2 big questions:
1. Do have any information about my actual server configuration and Socket who can help us?
2. If no answer to question 1, are you interested to work with me to build a Comet socket version for Construct 2?
Comet work with actual server setup. playframework.org/documentation/2.0/JavaComet
I'm a senior programmer who want help this community but if a start working on this plugin, I will for sure need assistance from you. I already explored your code and it seem to be easy. If you already started Comet version, tell me! My enterprise can pay for it! We register Construct 2 this week, cause last week my proof of concept was accepted!
Thx in advance!