LordZarta's Recent Forum Activity

  • You can use turret behavior so your character will automatic aim and shoot enemy you can see that example in the construct 2 tutorial named turret defense you can access it by going File->new->and scroll down until you see Template: Turret Defense that have the mechanic you are looking for Idk if it not help pls msg me thx

  • Well I think you can shoot the pig destroy the first catapult and then in system create another catapult in the pig.x,and pig.y position like the first catapult is destroy this will make the second as the primary one hope this can help if not plz send my msg good luck!

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  • You can go to system and Compare two Values like Enemy.Count <= 0 that if you want to make something happen if there is no enemy

    but if you want to know how much enemy are in layout just make a text and set the text to enemy.Count this will display the quantity of enemy on layout.

    [Object].Count - will count all the object that exist inside or outside the layout and will get it quantity as and int.

    hope this help ya Good Luck!

  • Hellow Everyone my name is David but I prefer to be know as LordZarta I came here to learn and to help other people in their project I can beta test your project as well just send a msg and I will reply as soon I can, Nice to meet you all!

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LordZarta

Member since 16 Feb, 2016

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