The Maddog's Recent Forum Activity

  • oosyrag, thank you for your reply.

    Unfortunately it requires the non free edition of which I do fully intend to buy in a couple days. I will give this method a try and reply back here.

  • I need lots and lots of the same duplicated Tiled Background to randomly appear around my entire map. (Grass)

    However when the grass spawns on or overlaps itself, unlike the sprite I cannot delete the object. This is a big problem, I can destroy the Tiled Background but doing this destroys them all. Also I cannot find a way to target just that 1 instance of that Tiled Background.

    How can I check to see if the Tiled Background is overlapping another Tiled Background and then destroy that 1 Tiled Background.

    Of course I could use Sprites but having a 1000 sprites is laggy and simply not logical.

    Thank you for your help.

    ibb.co/n7fCAo

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  • Hello,

    I have a global variable called Coins

    When I right click I spawn an instanced object

    When I right click I subtract 5 coins from the global variable Coins

    The trouble is I can right click as many times as I want and it keeps subtracting coins and placing the objects down.

    How can I prevent this ? Basically what I want is that when the global variable of coins is less than or equal to XX don't subtract anymore coins from the global variable and certainly don't spawn another wall ...

    Thanks!

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The Maddog

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