Hello,
I have a global variable called Coins
When I right click I spawn an instanced object
When I right click I subtract 5 coins from the global variable Coins
The trouble is I can right click as many times as I want and it keeps subtracting coins and placing the objects down.
How can I prevent this ? Basically what I want is that when the global variable of coins is less than or equal to ** don't subtract anymore coins from the global variable and certainly don't spawn another wall ...
Thanks!