cs2curious's Recent Forum Activity

  • I did, or i thought i did anyway, like i said the 3 main things it asks for that you exported, image, html, runtime

  • I uploaded the 3 files needed in public

    Images- index html and runtime of the files i exported to play from may game

    I get the link, i go to the link it is a black screen and doesnt do anything

    Am I missing something? was I supposed to put in some kind of preloader?

  • ok didnt see anything like this in the tuts, atleast not with a search

    I am thinking i might need to use global variable text arr ie "|en1|en2" etc

    how can I target an object via a specific variable?

    Ie i set one objects variable to enemy.UID

    So that this object can behave towards this specific ID

    so if variable = enemy, behave towards this specific instance of this object

    Does that makes sense? is this possible?

    if not how about putting the enemy in the array ie global text variable = "|en1|en2"

    target the specific object via int(tokenat(globalar,slot,"|"))

    and then the object i want to act towards this specific object can get the slot in the array, and target it that way?

    does that make sense? are these things possible?

    is this something i need a standard version to do?

    Note: im trying to avoid using tons of for statements to target both objects

  • Agreed, only thing im not really likeing about it is its a pain in the ass to animate anything ( i use image points, move move them, and have my parts get the rotation between the two points) this way i can change armor, monsters etc simply by changing arm head torso graphics etc

  • I plan on buying standard version next week, ive never been this excited to buy something ( especially for 79$)

    but it will probably be the best 79 dollar investment ive ever..... invested in.

    I'm probably clever enough to make awesome games without it, but why? :P

    just wondering if they maybe give some kind of discount? like maybe for a week they will sell it for only 50$ ?

    not saying its not worth it ,but I dont pay 79$ for anything XD

    this will be a first ^_^

  • could you theoretically make multiple paths, and have it choose randomly, so you have a baddy walking around randomly, instead of set linear path?

  • Thanks for replies

    3: thanks that helped a lot

    4: That didnt work at all, i deleted the project and started over, it was obviously corrupt =/

    5: thanks, those didnt however explain how to detect line of sight with (multiple) enemies ( one of them was for old construct), but I figured it out ^_^ and without families too 0.0

  • Question: do can you base an if statement off of the length of an array?

    dumb question, but its early, and i happend to be reading the forum, so if its dumb and explained elsewhere i dont care :P

  • dont say nevermind, maybe other people want to know :P

    since you figured it out, why dont you explain?   ^_^

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  • Thanks il try those and get back to you :P

    on 5: I got a bunch of weird non related results when searching line of site, thanks ^_^

  • Your the man ^_^

  • I found a tut that requires bit[PLUGIN] but I dont see it in the plugins page, ive also tried several on site searches, as well as google, is it maybe called something else? I think its for an inventory tutorial

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cs2curious

Member since 25 Mar, 2012

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