Hoh Woow Kyatric that were Awesome Tips :)))
Just with the set (random Rate & Random Volume) Actions, it gave a totally different and nice sound effect incredibly I didn't know that two settings like that could change the sound that much also it added some nice clean echo, I'm quite happy with the results this is the final sound to use on my Game with those fixes.
Here is it if anyone is curious:
https://www.dropbox.com/s/5f2goaant6jily0/Kiyatrick.wav?dl=0
This might help a bit.
Your bounce sound is pretty harsh from the start though, perhaps you could find a softer sound with less attack/harshness from the start.
You could edit the sound in a sound editor like Audacity, and what you would want to add to soften it would be some reverb (not echo).
Also, you could equalize it to reduce the high frequencies, and curve a little the middle frequencies to get some more roundness to the sound and yet keeping a certain impact.
Hopefully, adding some randomness and playing with the random values can help you find something more enjoyable as far as sound goes.
I haven't even tried yet the other Grate tips I will experiment with them as they sound what I was looking for to do.
I haven't even tried yet these Grate tips, I will experiment with them as they sound what I was looking for to do.
Thank you so much for all grate Tips is gonna be really helpful for now and the future, honestly I had no clue about audio as I thought you just need to find a nice sound and play, I see now like I will have to learn more about the topic.