My game is near completion. All I need to do now is add in an easy, normal, and hard mode! I tried doing this and failed :/. My idea to doing this was making a global variable, "difficulty". You can pick either easy(which would set the global variable to 1), normal ( which sets it to 2), or hard (which sets it to 3). I then went to my events sheet and added in a new event that made it so if the difficulty variable was 1, it would set the enemies health to 2. If the difficulty was 2, it would set the enemies health to 5. If the difficulty was 3, it set its health to 10. Now my enemies wont die when I play my game!!! What do I need to change??