SigmundO's Recent Forum Activity

  • Thanks a bunch!

  • Hi. I have a physics object (A) set in motion by a Physics Impulse at an angle. I want to get the velocity of the object when it collides with another Physics object (B) and use the value to decide whether B should be destroyed or just bounce off A. How do I get the velocity? <img src="smileys/smiley23.gif" border="0" align="middle" />

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  • Sorted it out. It appears that I have release 84 and I have to upgrade to get the menu that shows 'Add'. <img src="smileys/smiley9.gif" border="0" align="middle" />

  • I'm running Construct2 (last update) on my Windows7 64Bit laptop and working on the great Jungle Platformer tutorial. In section 7 there's a reference to the Special Condition 'Else':

    "... right-click the margin of the 'Is falling' event (the space just to the left of the PlayerBox icon) and select Add -> Else. 'Else' is a special condition that runs if the previous event did not run."

    My problem is that I can't find 'Else'. I can't even find the sole 'Add' command. Whicever other command I try ('add another condition', 'add subevent') there's no 'Else' in the System tray. What has happened? Am I missing a plugin or something?

    Love to hear from you! <img src="smileys/smiley19.gif" border="0" align="middle" />

  • Thanks! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Thank you. I have browsed through the manual but read only the "Image and Animations Editor" chapter. But I can see the sense in knowing the vocabulary! What I thought was possible was to import a spritesheet with a characters animations and then make different animations from different frames in the spritesheet. Seems to me I have to make different spritesheets for different animations?

  • Hi. I'm new to Construct, and sprite sheets so please be gentle! <img src="smileys/smiley5.gif" border="0" align="middle"> I've been doing a couple of platform game tutorials but haven't found out how to set the different states of a sprite sheet ("idle", "jump", "run" and so on) in Construct2. Is there any tutorial on this topic? I have searched ... <img src="smileys/smiley29.gif" border="0" align="middle"> I found I can make sprite sheets from Flash via Grant Skinners "Zo?".

    Waiting and hoping

    SigmundO <img src="smileys/smiley23.gif" border="0" align="middle">

  • Is there a basic tutorial somewhere showing how to apply different frames of a sprite sheet to different animations (i.e. "idle", "run", "jump" and so on. <img src="smileys/smiley21.gif" border="0" align="middle" />

    SigmundO

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SigmundO

Member since 20 Mar, 2012

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