Pixiefingers's Recent Forum Activity

  • Is there a way I can get an object to rotate in the direction of where I touch?

    So if I touch on the right of an iPad screen, the object will look right.

    I already have the simulated 8-directional movement attached, but the object/player should also rotate in the same direction of its movement.

  • Thank you. Much Appreciated. Is there some way I can add a delay on the "Ball" Sprite? I only want it to change color after I have shot the previous color.

    So basically the player will know which color they will be shooting next.

  • I have 2 Animations that Play at Random, but is there a way I can run them alongside one another?

    ie. ball6 shows with bullet6, ball2 shows with bullet 2

    capx

  • lol. In my case it was easy. It may not be in other cases. But all I did was set the points on the Collision Polygon. <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • I am looking for a way to make a sprite follow a path, that could perhaps also be a sprite?

    I have searched the site, but I really can't find exactly what I am looking for.

    Sort of like a Marbles style game?

  • Never Mind. Figured it out.

  • I need help with stacking a 3D type object in C2.

    Any Suggestions?

  • ooohhh, I see! <img src="smileys/smiley36.gif" border="0" align="middle" /> <img src="smileys/smiley9.gif" border="0" align="middle" />

    Sorry. I will implement asap.

    Thanks so much again for your help.

  • The Box should only change color if it is perfectly aligned with the box it lands on, if it is not 100% on top of the box, ie, overlapping, then it stays as is. <img src="smileys/smiley1.gif" border="0" align="middle" />

    Unless I am misinterpreting your example?

    Die Box sollte nur die Farbe ?ndern, wenn sie perfekt mit der Box landet auf ausgerichtet, wenn es nicht 100% auf der Oberseite der Box, also ?berlappend, dann bleibt es wie es ist.

    <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley9.gif" border="0" align="middle" />

  • I see now though that combining some of your events with mine, I can accomplish a lot. Thank you again.

  • Thanks so much for your help, but I think that maybe you are misunderstanding my goal?

    Have a look here at the game I am building. This should clarify:

    Tower Blocks

  • Much appreciated.

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Pixiefingers

Member since 14 Mar, 2012

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